Ballsonchin
Offline 46.208.125.93:28015 checked 42d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Ballsonchin?
The record of Ballsonchin's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 43 days 12 hours ago the server made the world it is on now.
Population
How busy is Ballsonchin?
Ballsonchin went quiet 42 days 22 hours ago and is offline right now.
How does Ballsonchin rank against other Rust servers?
Player hours over seven days put Ballsonchin at #13,329, in the top – of ranked servers.
Rules and settings
Which map does Ballsonchin run?
The game generates the procedural map on Ballsonchin.
What are the rules and settings on Ballsonchin?
No gather rate appears in the name Ballsonchin. The group limit is 8 players, which is the game's default. The server runs pve, player combat is disabled. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Ballsonchin run?
The build on Ballsonchin is Rust network protocol 2633 and build 163794, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is Ballsonchin online, and how reliable is it?
Last seen 42 days 22 hours ago, Ballsonchin is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 15 September 2026.
Where is Ballsonchin located?
A region is not published for Ballsonchin. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 46.208.125.93:28015.
Lists and filters
Which Rust Heatmap lists and filters include Ballsonchin?
The Rust Heatmap lists that Ballsonchin fits are: Best Rust community servers and Best Rust PvE servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
What do the server tags on Ballsonchin mean?
The game's server browser reads the tags Ballsonchin publishes: gmvanilla (Game mode): The vanilla survival game; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163794 (Build): Build 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^p (PvE): PvE: the danger is the world, not other players. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Ballsonchin?
Press F1 in Rust to open the console, then enter client.connect 46.208.125.93:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.