pedikrust
Offline 46.191.233.240:28015 checked 23d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 09:42 UTC23d ago | 0° | – | running | 0 |
| Wed 30 Sep, 13:37 UTC27d ago | 1° | halved by day 1 | 4.8 days | 1 |
| Wed 23 Sep, 15:12 UTC34d ago | 1° | held half | 6.9 days | 0 |
| Tue 22 Sep, 11:21 UTC36d ago | 1° | – | 1.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on pedikrust?
Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. It fell below half by day 1 when it did not hold.
What is the wipe schedule on pedikrust?
No next wipe can be predicted: pedikrust wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 23 days 2 hours ago.
Population
How busy is pedikrust?
Last seen 23 days 2 hours ago, pedikrust is offline at the moment.
How does pedikrust rank against other Rust servers?
Ranked #15,966 on seven-day player hours, pedikrust is in the top 71% of all ranked servers.
Map and rules
Which map does pedikrust run?
The game generates the procedural map on pedikrust.
What are the rules and settings on pedikrust?
A gather rate is not given in the name pedikrust. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does pedikrust run?
Rust network protocol 2633 and build 165217 is the build pedikrust runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is pedikrust online, and how reliable is it?
Offline at the moment: pedikrust was last seen 23 days 2 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 21 September 2026.
Where is pedikrust located?
A region is not published for pedikrust. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 46.191.233.240:28015.
Lists and filters
Which Rust Heatmap lists and filters include pedikrust?
Best Rust community servers are the Rust Heatmap lists that pedikrust fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on pedikrust mean?
The game's server browser reads the tags pedikrust publishes: gmrust (Game mode): Survival in the standard Rust form; mp500 (Max players): This server has 500 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): The game build here is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join pedikrust?
Press F1 in Rust to open the console, then enter client.connect 46.191.233.240:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.