TEST1
Offline 46.191.187.124:28015 checked 10d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on TEST1?
Its rhythm cannot yet be told: too few of TEST1's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 13 days 12 hours ago.
Population
How busy is TEST1?
TEST1 went quiet 10 days 8 hours ago and is offline right now.
How does TEST1 rank against other Rust servers?
Player hours over seven days put TEST1 at #15,322, in the top 70% of ranked servers.
Rules and settings
Which map does TEST1 run?
The game generates the procedural map on TEST1.
What are the rules and settings on TEST1?
A gather rate is not given in the name TEST1. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does TEST1 run?
Rust network protocol 2634 and build 167781 is the build TEST1 runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is TEST1 online, and how reliable is it?
Offline at the moment: TEST1 was last seen 10 days 8 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 19 October 2026.
Where is TEST1 located?
A region is not published for TEST1. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 46.191.187.124:28015.
Lists and filters
Which Rust Heatmap lists and filters include TEST1?
These Rust Heatmap lists include TEST1: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on TEST1 mean?
The game's server browser reads the tags TEST1 publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join TEST1?
To join by console, open it with F1 in Rust and enter client.connect 46.191.187.124:28015. Or press Launch Rust on this page, which connects you through Steam.