Rust HeatmapInfrared · players
IR live Players95,257 Servers11,857 Warm4,045 Fresh wipes · 3h162 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–500° · slots

My Server Name

Offline 46.187.65.63:28015 checked 25d ago

Sp1 · players now 1/ 500
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,967
rank
top 59%
26d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 25d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 days
usual gap
between real wipes
38%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 09:00 UTC26d ago 1 – running 1
Wed 30 Sep, 17:53 UTC26d ago 1 – 0.6 days 0
Tue 29 Sep, 19:16 UTC27d ago 1 – 0.9 days 1
Thu 24 Sep, 07:10 UTC33d ago 1 – 5.5 days 1
Wed 23 Sep, 10:36 UTC34d ago 1 – 0.9 days 0
Tue 22 Sep, 14:03 UTC35d ago 1 – 0.9 days 0
Thu 17 Sep, 09:33 UTC40d ago 1 – 5.2 days 0
Wed 16 Sep, 22:11 UTC40d ago 1 – 0.5 days 0
Sun 13 Sep, 20:53 UTC43d ago 1 halved by day 2 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 498 on average
817 / 850
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 352 on average
66 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 345 on average
121 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 313 on average
532 / 550
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 284 on average
286 / 325
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 256 on average
232 / 325

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on My Server Name?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on My Server Name?

Wipes come at irregular times on My Server Name, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 26 days 8 hours ago the server made the world it is on now.

Population

How busy is My Server Name?

My Server Name went quiet 25 days 23 hours ago and is offline right now.

How does My Server Name rank against other Rust servers?

Ranked #13,967 on seven-day player hours, My Server Name is in the top 59% of all ranked servers.

Rules and settings

What are the rules and settings on My Server Name?

A gather rate is not given in the name My Server Name. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does My Server Name run?

Rust network protocol 2634 and build 166490 on Windows is what My Server Name runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is My Server Name online, and how reliable is it?

Offline at the moment: My Server Name was last seen 25 days 23 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is My Server Name located?

A region is not published for My Server Name. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 46.187.65.63:28015.

Tags

Which Rust Heatmap lists and filters include My Server Name?

These Rust Heatmap lists include My Server Name: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on My Server Name mean?

These are the tags My Server Name publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp500 (Max players): The slot count is 500; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166490 (Build): The game build here is 166490; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join My Server Name?

To join by console, open it with F1 in Rust and enter client.connect 46.187.65.63:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166490,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp500
Max players The slot count is 500.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, run the same version: game protocol 2634.
cs166490
Build The game build here is 166490.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.