SmallMapStart
Offline 46.175.26.250:28015 checked 42d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on SmallMapStart?
The record of SmallMapStart's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 43 days 13 hours ago the server made the world it is on now.
Player counts
How busy is SmallMapStart?
The last time SmallMapStart was seen was 42 days 7 hours ago, and it is offline now.
How does SmallMapStart rank against other Rust servers?
Player hours over seven days put SmallMapStart at #13,932, in the top – of ranked servers.
Map and rules
Which map does SmallMapStart run?
A procedural map, generated by the game, runs on SmallMapStart.
What are the rules and settings on SmallMapStart?
The name SmallMapStart does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does SmallMapStart run?
The build on SmallMapStart is Rust network protocol 2633 and build 163794, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is SmallMapStart online, and how reliable is it?
Last seen 42 days 7 hours ago, SmallMapStart is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 14 September 2026.
Where is SmallMapStart located?
No region is published by SmallMapStart. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 46.175.26.250:28015 is its address.
Tags
Which Rust Heatmap lists and filters include SmallMapStart?
These Rust Heatmap lists include SmallMapStart: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on SmallMapStart mean?
gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163794 (Build): Build 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set are the tags SmallMapStart publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join SmallMapStart?
Enter client.connect 46.175.26.250:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.