S RUST #0 [TEST]
Offline EU 46.174.54.83:20520 checked 15d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 01:30 UTC22d ago | 0° | – | running | 0 |
| Thu 1 Oct, 21:13 UTC FW27d ago | 2° | halved by day 1 | 4.2 days | 0 |
| Tue 29 Sep, 00:03 UTC30d ago | 2° | held half | 2.9 days | 0 |
| Tue 22 Sep, 01:38 UTC36d ago | 0° | – | 6.9 days | 0 |
| Tue 15 Sep, 05:53 UTC43d ago | 0° | – | 6.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on S RUST #0 [TEST]?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 0 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 1 it was below half in the wipes that did not hold.
What is the wipe schedule on S RUST #0 [TEST]?
There is no next wipe to predict on S RUST #0 [TEST], which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 22 days 23 hours ago the server made the world it is on now.
Population
How busy is S RUST #0 [TEST]?
Last seen 15 days 15 hours ago, S RUST #0 [TEST] is offline at the moment.
How does S RUST #0 [TEST] rank against other Rust servers?
On player hours over the last seven days, S RUST #0 [TEST] is #15,382 globally (top 71%) and #2,569 in Europe.
Map and rules
Which map does S RUST #0 [TEST] run?
The map on S RUST #0 [TEST] is procedural, size 3,500 with seed 210551, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on S RUST #0 [TEST]?
No gather rate appears in the name S RUST #0 [TEST]. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does S RUST #0 [TEST] run?
Rust network protocol 2634 and build 166652 on Linux is what S RUST #0 [TEST] runs. Steam updates your game for you, and the protocol has to match for you to join.
Is S RUST #0 [TEST] online, and how reliable is it?
Offline at the moment: S RUST #0 [TEST] was last seen 15 days 15 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 13 September 2026.
Where is S RUST #0 [TEST] located?
The EU tag is how S RUST #0 [TEST] lists itself in Europe. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 46.174.54.83:20520.
Tags
Which Rust Heatmap lists and filters include S RUST #0 [TEST]?
These Rust Heatmap lists include S RUST #0 [TEST]: EU Rust servers, busiest first and Modded Rust servers, by live population. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on S RUST #0 [TEST] mean?
These are the tags S RUST #0 [TEST] publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game; EU (Europe): In the server browser it sits under Europe. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Who runs S RUST #0 [TEST]?
One operator most likely runs S RUST #0 [TEST] and the 2 other servers we track that publish a srust.io hostname.
How to join
How do I join S RUST #0 [TEST]?
Enter client.connect 46.174.54.83:20520 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. https://srust.io is where its website is.
