Rust HeatmapInfrared · players
IR live Players44,965 Servers11,641 Warm3,093 Fresh wipes · 3h105 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W

Online EU 46.174.52.245:25026 checked 12m ago

2x quad monthly wipes moddedoxide
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 3°
Tue 09:00flare: a wipe in that hourThu 07:00
0
7-day average
peak 3
#4,258
rank
top 19% · #1528 in EU
13d ago
last wipe
monthly schedule
7d 10h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 12m ago

Li2Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Li3Server performance

05010015020009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct16 Oct23 Oct29 Oct

Top 19% of all ranked servers, top 52% in EU, and #270 of the quad servers (top 33%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

0.5 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

7d 10h
Thu 5 Nov, 19:00 UTC
FW
35d 10h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 33 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 06:17 UTC14d ago 4 – running 0
Wed 14 Oct, 18:57 UTC14d ago 4 – 0.5 days 1
Wed 14 Oct, 09:42 UTC14d ago 2 – 0.4 days 0
Mon 14 Sep, 11:02 UTC44d ago 1 halved by day 1 29.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip
EU · quad · 2x · monthly · 571 on average
270 / 250
EU RENEGADE 2x Monthly | Solo Duo Trio Quad | 50% Upkeep | No B
EU · quad · 2x · monthly · 146 on average
24 / 150
EU Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly
EU · quad · 2x · monthly · 137 on average
33 / 200
WARBANDITS.GG EU 2X Monthly |Solo/Duo/Trio/Quad|No BP Wipes|
EU · quad · 2x · monthly · 17 on average
6 / 100
Aqua Rust | EU 2x Monthly | No BP Wipes | Solo/Duo/Trio/Quad
EU · quad · 2x · monthly · 2 on average
3 / 250
CZ/EU Project: Violation | BEGINNERS 2X | MAX QUAD | RB | NO BP
EU · quad · 2x · monthly · 1 on average
0 / 50

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?

The average peak across its recent wipes is 3 players. 33 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.

What is the wipe schedule on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?

The only wipe on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 13 days 22 hours ago. Its tags state a wipe each month.

Population

How busy is CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?

The current population of CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W is 0, against 100 slots. The average across the last seven days is 0 players; the peak reached 3. Its busiest point in the last 48 hours was 13:00 UTC, averaging 2 players.

How does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W rank against other Rust servers?

Top 19% of ranked servers and #1,528 in Europe: that is CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W at #4,258 for player hours over seven days. Ranked against other quad servers, it comes in at #270.

Map and rules

Which map does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W run?

A procedural map of size 3,750 with seed 1763371800, generated by the game, runs on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?

CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W's name indicates a gather rate of 2x. A group can have at most 4 players (quad). The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W run?

Rust network protocol 2635 and build 168909 is the build CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W online, and how reliable is it?

Right now CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W shows as online. Its reported uptime dates the last restart to about 6 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 September 2026.

Where is CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W located?

The EU tag is how CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 46.174.52.245:25026.

Does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W run smoothly?

The last 48 hours brought an average of 86 server fps and a floor of 25. Buildings, deployables and the rest of the world came to as much as 71,652 entities. The highest memory use was 2,762 MB. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?

These Rust Heatmap lists include CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W: 2x Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x brings it up.

What do the server tags on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W mean?

gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts4 (Group limit): A team holds no more than 4; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; EU (Europe): The server browser lists it under Europe are the tags CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?

Enter client.connect 46.174.52.245:25026 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players The slot count is 100.
ts4
Group limit A team holds no more than 4.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.