Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h82 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

GamesProjectFair [RUST]

Offline EU 46.174.51.227:28015 checked 21h ago

weekly wipes vanillaoxide
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 3°
Mon 19:00flare: a wipe in that hourTue 20:00
1
7-day average
peak 4
#4,226
rank
top 19% · #1513 in EU
6d ago
last wipe
weekly schedule
20h
next wipe
Thu 29 Oct, 14:57 UTC
UTC checked 21h ago

Li2Players

AveragePeak
0123419:0000:0005:0010:0015:0020:00

Hourly average and peak, UTC.

Li3Server performance

02040608019:0000:0005:0010:0015:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers, top 52% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 14:57 UTC, in 20h. Its weekly schedule tag · low confidence

1.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
5
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 2

Coming wipes

20h
Thu 29 Oct, 14:57 UTC
8d 0h
Thu 5 Nov, 19:00 UTC
FW
14d 20h
Thu 12 Nov, 14:57 UTC
21d 20h
Thu 19 Nov, 14:57 UTC
28d 20h
Thu 26 Nov, 14:57 UTC
36d 0h
Thu 3 Dec, 19:00 UTC
FW
42d 20h
Thu 10 Dec, 14:57 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctSat 10 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 14:57 UTC6d ago 3 – running 1
Thu 15 Oct, 14:58 UTC13d ago 4 held half 7 days 0
Sat 10 Oct, 18:15 UTC18d ago 7 halved by day 2 4.9 days 0
Wed 7 Oct, 21:32 UTC20d ago 1 held half 2.9 days 0
Wed 7 Oct, 01:24 UTC21d ago 1 – 0.8 days 1
Tue 6 Oct, 18:15 UTC22d ago 1 – 0.3 days 0
Mon 5 Oct, 14:37 UTC23d ago 3 – 1.2 days 0
Sat 3 Oct, 22:22 UTC24d ago 3 – 1.7 days 0
Sat 3 Oct, 01:13 UTC25d ago 1 – 0.9 days 0
Thu 1 Oct, 18:13 UTC FW27d ago 8 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 550 on average
636 / 675
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 300 on average
59 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 300 on average
36 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 269 on average
138 / 200
Rustafied.com - EU Main
EU · groups of 16+ · weekly · 232 on average
73 / 100
Magic Rust — Main | Kлaccикa x1 | Pyccкий
EU · groups of 100+ · 1x · weekly · 214 on average
79 / 120

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on GamesProjectFair [RUST]?

The average peak across its recent wipes is 5 players. The crowd on the latest wipe reached its peak 2 hours in. Half the peak was held until the next wipe in 67% of its recent wipes. It fell below half by day 2 when it did not hold.

What is the wipe schedule on GamesProjectFair [RUST]?

Too few wipes are recorded on GamesProjectFair [RUST] to confirm its schedule; the tag is what the prediction follows. Due on Thursday 29 October at 14:57 UTC: the next wipe. The world it runs now dates from 6 days 3 hours ago. Its tags carry a weekly wipe schedule.

Population

How busy is GamesProjectFair [RUST]?

Last seen 21 hours ago, GamesProjectFair [RUST] is offline at the moment. The average across the last seven days is 1 players; the peak reached 4. Look at 18:00 UTC for the last 48 hours: that hour averaged 3 players.

How does GamesProjectFair [RUST] rank against other Rust servers?

On player hours over the last seven days, GamesProjectFair [RUST] is #4,226 globally (top 19%) and #1,513 in Europe.

Rules and settings

Which map does GamesProjectFair [RUST] run?

The map on GamesProjectFair [RUST] is procedural, size 3,500 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on GamesProjectFair [RUST]?

The name GamesProjectFair [RUST] does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it under Community. Oxide plugins are in use. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does GamesProjectFair [RUST] run?

The build on GamesProjectFair [RUST] is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is GamesProjectFair [RUST] online, and how reliable is it?

Last seen 21 hours ago, GamesProjectFair [RUST] is offline right now. Its reported uptime dates the last restart to about 20 hours ago. 165 of 168 hours up over the last 7 full days, which is 98%. It first appears in Rust Heatmap records on 19 September 2026.

Where is GamesProjectFair [RUST] located?

With its EU tag, GamesProjectFair [RUST] lists itself in Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 46.174.51.227:28015.

Does GamesProjectFair [RUST] run smoothly?

The last 48 hours brought an average of 60 server fps and a floor of 60. Entities peaked at 73,475, counting buildings, deployables and all the rest of the world. Memory use reached 2,467 MB at most. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include GamesProjectFair [RUST]?

The Rust Heatmap lists that GamesProjectFair [RUST] fits are: Best Rust community servers, EU Rust servers, busiest first and Vanilla Rust servers, busiest first. Filtering the list by Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week brings it up.

What do the server tags on GamesProjectFair [RUST] mean?

These are the tags GamesProjectFair [RUST] publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): This server has 100 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^w (Weekly): A wipe every week; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Plugins run through Oxide (uMod); EU (Europe): In the server browser it sits under Europe. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Who runs GamesProjectFair [RUST]?

Nobody else in our data uses the gamesprojectfair.ru hostname published by GamesProjectFair [RUST].

How to join

How do I join GamesProjectFair [RUST]?

Enter client.connect 46.174.51.227:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://gamesprojectfair.ru/.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players This server has 100 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly A wipe every week.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.