GamesProjectFair [RUST]
Offline EU 46.174.51.227:28015 checked 21h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 19% of all ranked servers, top 52% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 14:57 UTC, in 20h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 14:57 UTC6d ago | 3° | – | running | 1 |
| Thu 15 Oct, 14:58 UTC13d ago | 4° | held half | 7 days | 0 |
| Sat 10 Oct, 18:15 UTC18d ago | 7° | halved by day 2 | 4.9 days | 0 |
| Wed 7 Oct, 21:32 UTC20d ago | 1° | held half | 2.9 days | 0 |
| Wed 7 Oct, 01:24 UTC21d ago | 1° | – | 0.8 days | 1 |
| Tue 6 Oct, 18:15 UTC22d ago | 1° | – | 0.3 days | 0 |
| Mon 5 Oct, 14:37 UTC23d ago | 3° | – | 1.2 days | 0 |
| Sat 3 Oct, 22:22 UTC24d ago | 3° | – | 1.7 days | 0 |
| Sat 3 Oct, 01:13 UTC25d ago | 1° | – | 0.9 days | 0 |
| Thu 1 Oct, 18:13 UTC FW27d ago | 8° | – | 1.3 days | 0 |
| Thu 24 Sep, 17:58 UTC34d ago | 4° | halved by day 5 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on GamesProjectFair [RUST]?
The average peak across its recent wipes is 5 players. The crowd on the latest wipe reached its peak 2 hours in. Half the peak was held until the next wipe in 67% of its recent wipes. It fell below half by day 2 when it did not hold.
What is the wipe schedule on GamesProjectFair [RUST]?
Too few wipes are recorded on GamesProjectFair [RUST] to confirm its schedule; the tag is what the prediction follows. Due on Thursday 29 October at 14:57 UTC: the next wipe. The world it runs now dates from 6 days 3 hours ago. Its tags carry a weekly wipe schedule.
Population
How busy is GamesProjectFair [RUST]?
Last seen 21 hours ago, GamesProjectFair [RUST] is offline at the moment. The average across the last seven days is 1 players; the peak reached 4. Look at 18:00 UTC for the last 48 hours: that hour averaged 3 players.
How does GamesProjectFair [RUST] rank against other Rust servers?
On player hours over the last seven days, GamesProjectFair [RUST] is #4,226 globally (top 19%) and #1,513 in Europe.
Rules and settings
Which map does GamesProjectFair [RUST] run?
The map on GamesProjectFair [RUST] is procedural, size 3,500 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on GamesProjectFair [RUST]?
The name GamesProjectFair [RUST] does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it under Community. Oxide plugins are in use. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does GamesProjectFair [RUST] run?
The build on GamesProjectFair [RUST] is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is GamesProjectFair [RUST] online, and how reliable is it?
Last seen 21 hours ago, GamesProjectFair [RUST] is offline right now. Its reported uptime dates the last restart to about 20 hours ago. 165 of 168 hours up over the last 7 full days, which is 98%. It first appears in Rust Heatmap records on 19 September 2026.
Where is GamesProjectFair [RUST] located?
With its EU tag, GamesProjectFair [RUST] lists itself in Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 46.174.51.227:28015.
Does GamesProjectFair [RUST] run smoothly?
The last 48 hours brought an average of 60 server fps and a floor of 60. Entities peaked at 73,475, counting buildings, deployables and all the rest of the world. Memory use reached 2,467 MB at most. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include GamesProjectFair [RUST]?
The Rust Heatmap lists that GamesProjectFair [RUST] fits are: Best Rust community servers, EU Rust servers, busiest first and Vanilla Rust servers, busiest first. Filtering the list by Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week brings it up.
What do the server tags on GamesProjectFair [RUST] mean?
These are the tags GamesProjectFair [RUST] publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): This server has 100 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^w (Weekly): A wipe every week; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Plugins run through Oxide (uMod); EU (Europe): In the server browser it sits under Europe. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Who runs GamesProjectFair [RUST]?
Nobody else in our data uses the gamesprojectfair.ru hostname published by GamesProjectFair [RUST].
How to join
How do I join GamesProjectFair [RUST]?
Enter client.connect 46.174.51.227:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://gamesprojectfair.ru/.
