nameserver
Offline 46.159.161.117:28015 checked 18d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on nameserver?
Its rhythm cannot yet be told: too few of nameserver's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 23 days 22 hours ago the server made the world it is on now.
Population
How busy is nameserver?
nameserver went quiet 18 days 2 hours ago and is offline right now.
How does nameserver rank against other Rust servers?
Player hours over seven days put nameserver at #15,169, in the top 69% of ranked servers.
Settings and rules
Which map does nameserver run?
A procedural map, generated by the game, runs on nameserver.
What are the rules and settings on nameserver?
The name nameserver does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does nameserver run?
The build on nameserver is Rust network protocol 2634 and build 166652, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is nameserver online, and how reliable is it?
Offline at the moment: nameserver was last seen 18 days 2 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 10 October 2026.
Where is nameserver located?
A region is not published for nameserver. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 46.159.161.117:28015.
Tags
Which Rust Heatmap lists and filters include nameserver?
Best Rust community servers are the Rust Heatmap lists that nameserver fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on nameserver mean?
The game's server browser reads the tags nameserver publishes: gmrust (Game mode): Survival in the standard Rust form; mp15 (Max players): Slot count: 15; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): Build 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join nameserver?
Enter client.connect 46.159.161.117:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.