Rust HeatmapInfrared · players
IR live Players57,218 Servers11,715 Warm3,311 Fresh wipes · 3h174 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

DoGames Rust Test

Offline 46.151.208.35:25580 checked 25d ago

Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,020
rank
top 71%
25d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 25d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 519 on average
421 / 400
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
346 / 350
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
35 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
30 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
50 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 244 on average
141 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on DoGames Rust Test?

Its rhythm cannot yet be told: too few of DoGames Rust Test's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 25 days 18 hours ago.

Population

How busy is DoGames Rust Test?

The last time DoGames Rust Test was seen was 25 days 17 hours ago, and it is offline now.

How does DoGames Rust Test rank against other Rust servers?

Player hours over seven days put DoGames Rust Test at #16,020, in the top 71% of ranked servers.

Settings and rules

Which map does DoGames Rust Test run?

DoGames Rust Test runs a procedural map, which the game generates.

What are the rules and settings on DoGames Rust Test?

No gather rate appears in the name DoGames Rust Test. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does DoGames Rust Test run?

Rust network protocol 2634 and build 166652 is the build DoGames Rust Test runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is DoGames Rust Test online, and how reliable is it?

DoGames Rust Test is down just now; the last sighting was 25 days 17 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 3 October 2026.

Where is DoGames Rust Test located?

A region is not published for DoGames Rust Test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 46.151.208.35:25580.

Lists and filters

Which Rust Heatmap lists and filters include DoGames Rust Test?

Best Rust community servers are the Rust Heatmap lists that DoGames Rust Test fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on DoGames Rust Test mean?

The game's server browser reads the tags DoGames Rust Test publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): This build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join DoGames Rust Test?

Enter client.connect 46.151.208.35:25580 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players Slot count: 10.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166652
Build This build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.