|PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore
Online 46.146.234.109:39000 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 9% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 23 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:24 UTC FW27d ago | 11° | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore?
The average peak across its recent wipes is 11 players. 23 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore?
Once a month, with the force wipe, |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world it runs now dates from 27 days 23 hours ago. A monthly wipe is what its tags declare.
Population
How busy is |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore?
|PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore currently has 2 of its 200 slots filled. The average across the last seven days is 2 players; the peak reached 8. Look at 19:00 UTC for the last 48 hours: that hour averaged 6 players.
How does |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore rank against other Rust servers?
The top 9% of ranked servers includes |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore, at #2,105 for player hours over the last seven days.
Settings and rules
Which map does |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore run?
The map on |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore is procedural, size 6,000, generated by the game. The map is called Custom Map.
What are the rules and settings on |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore?
|PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore's name indicates a gather rate of 1x. The group limit is not published. The server runs hardcore, The hardest mode Facepunch offers. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore run?
The build on |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore online, and how reliable is it?
The server is up at the moment: |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore is online. Its reported uptime dates the last restart to about 14 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.
Where is |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore located?
Nothing about a region comes from |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 46.146.234.109:39000.
Does |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore run smoothly?
The last 48 hours brought an average of 94 server fps and a floor of 74. The world held as many as 241,196 entities, buildings and deployables included. At its peak it held 5,768 MB of memory. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore?
The Rust Heatmap lists that |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore fits are: Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Wipe schedule: Monthly; Gather rate: 1x.
What do the server tags on |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore mean?
gmhardcore (Game mode): A harsher ruleset, hardcore; mp200 (Max players): Slot count: 200; ts0 (Group limit): Team play is disabled; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore?
Enter client.connect 46.146.234.109:39000 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.
