Rust HeatmapInfrared · players
IR live Players98,341 Servers11,847 Warm3,870 Fresh wipes · 3h535 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–200° · slots

|PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics

Online 46.146.234.109:10000 checked 8m ago

1x biweekly wipes moddedoxidepve
Sp1 · players now 0/ 200
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 4°
Tue 21:00flare: a wipe in that hourThu 19:00
2
7-day average
peak 7
#2,507
rank
top 11%
14d ago
last wipe
biweekly schedule
6d 22h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 8m ago

Li2Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Li3Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
16
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 6

Coming wipes

6d 22h
Thu 5 Nov, 19:00 UTC
FW
13d 10h
Thu 12 Nov, 06:37 UTC
34d 22h
Thu 3 Dec, 19:00 UTC
FW
41d 10h
Thu 10 Dec, 06:37 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 31 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 06:37 UTC14d ago 11 – running 0
Thu 1 Oct, 18:06 UTC FW28d ago 12 halved by day 8 13.5 days 3
Thu 17 Sep, 06:59 UTC42d ago 26 halved by day 4 14.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 254 on average
217 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 244 on average
288 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 107 on average
60 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 59 on average
27 / 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 49 on average
52 / 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid
groups of 8+ · biweekly · 46 on average
44 / 250

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

Its recent wipes drew an average peak of 16 players. 31 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 6 when it did not hold.

What is the wipe schedule on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

Wipes on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics follow this rhythm: every 4 weeks on Thursday at 06:37 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 14 days 13 hours ago the server made the world it is on now. The tags declare one wipe every two weeks.

Population

How busy is |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

|PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics currently has 0 of its 200 slots filled. The average across the last seven days is 2 players; the peak reached 7. Its busiest point in the last 48 hours was 13:00 UTC, averaging 3 players.

How does |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics rank against other Rust servers?

Player hours over seven days put |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics at #2,507, in the top 11% of ranked servers.

Map and rules

Which map does |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics run?

A procedural map of size 4,500 with seed 1337, generated by the game, runs on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics. From this page you can view the map on RustMaps, since the same size and seed give the same map. The map is called Custom Map.

What are the rules and settings on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

1x gather is what |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics advertises in its name. The group limit is 10 players. pve is the game mode, player combat is disabled. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics run?

Rust network protocol 2635 and build 168909 on Windows is what |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics runs. To join, your game must match the protocol; Steam handles the update.

Is |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics online, and how reliable is it?

Right now |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics shows as online. Its reported uptime dates the last restart to about 17 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 September 2026.

Where is |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics located?

A region is not published for |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 46.146.234.109:10000.

Does |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics run smoothly?

The last 48 hours brought an average of 142 server fps and a floor of 85. Entities peaked at 143,313, counting buildings, deployables and all the rest of the world. The highest memory use was 5,428 MB. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

The Rust Heatmap lists that |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics fits are: Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 1x brings it up.

What do the server tags on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics mean?

The game's server browser reads the tags |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics publishes: gmrust (Game mode): Survival in the standard Rust form; mp200 (Max players): The slot count is 200; ts10 (Group limit): Teams cap at 10; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

Press F1 in Rust to open the console, then enter client.connect 46.146.234.109:10000. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://rust-stalker.gamestores.app.

KeyServer tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp200
Max players The slot count is 200.
ts10
Group limit Teams cap at 10.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.