Rust HeatmapInfrared · players
IR live Players33,127 Servers11,603 Warm2,841 Fresh wipes · 3h64 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–3° · slots

ship test

Offline 46.138.47.50:28015 checked 7d ago

Sp1 · players now 0/ 3
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,383
rank
top 70%
10d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 7d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct23 Oct25 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 533 on average
241 / 275
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 325 on average
14 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 323 on average
21 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
155 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 278 on average
60 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
32 / 100

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on ship test?

Its rhythm cannot yet be told: too few of ship test's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 10 days 18 hours ago.

Player counts

How busy is ship test?

Last seen 7 days 9 hours ago, ship test is offline at the moment.

How does ship test rank against other Rust servers?

Player hours over seven days put ship test at #15,383, in the top 70% of ranked servers.

Map and rules

Which map does ship test run?

The game generates the procedural map on ship test.

What are the rules and settings on ship test?

No gather rate appears in the name ship test. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does ship test run?

Rust network protocol 2634 and build 167781 on Windows is what ship test runs. To join, your game must match the protocol; Steam handles the update.

Is ship test online, and how reliable is it?

Offline at the moment: ship test was last seen 7 days 9 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 17 October 2026.

Where is ship test located?

A region is not published for ship test. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 46.138.47.50:28015.

Lists and filters

Which Rust Heatmap lists and filters include ship test?

These Rust Heatmap lists include ship test: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.

What do the server tags on ship test mean?

These are the tags ship test publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp3 (Max players): Slot count: 3; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join ship test?

Enter client.connect 46.138.47.50:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp3
Max players Slot count: 3.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167781
Build This build is 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.