ServerName
Offline 46.138.23.121:28015 checked 6d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 16:36 UTC6d ago | 0° | – | running | 0 |
| Tue 20 Oct, 14:28 UTC7d ago | 0° | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on ServerName?
The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on ServerName?
The record of ServerName's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 6 days 14 hours ago.
Population
How busy is ServerName?
The last time ServerName was seen was 6 days 14 hours ago, and it is offline now. Averaged over the past week: 0 players.
How does ServerName rank against other Rust servers?
The top 69% of ranked servers includes ServerName, at #15,412 for player hours over the last seven days.
Settings and rules
Which map does ServerName run?
The game generates the procedural map on ServerName.
What are the rules and settings on ServerName?
No gather rate appears in the name ServerName. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does ServerName run?
The build on ServerName is Rust network protocol 2635 and build 168780, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is ServerName online, and how reliable is it?
Offline at the moment: ServerName was last seen 6 days 14 hours ago. It was up 1 of 168 hours across the last 7 full days, or 1% of the time. It first appears in Rust Heatmap records on 20 October 2026.
Where is ServerName located?
A region is not published for ServerName. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 46.138.23.121:28015.
Tags
Which Rust Heatmap lists and filters include ServerName?
These Rust Heatmap lists include ServerName: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week brings it up.
What do the server tags on ServerName mean?
These are the tags ServerName publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): This server has 5 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168780 (Build): The game build here is 168780; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join ServerName?
To join by console, open it with F1 in Rust and enter client.connect 46.138.23.121:28015. Or press Launch Rust on this page, which connects you through Steam.