Rust HeatmapInfrared · players
IR live Players76,262 Servers11,757 Warm3,727 Fresh wipes · 3h140 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–2° · slots

Test

Offline 46.138.155.176:28015 checked 3d ago

Sp1 · players now 0/ 2
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak 1
#8,258
rank
top 37%
20d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 3d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct21 Oct23 Oct26 Oct28 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 543 on average
676 / 725
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
438 / 475
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 308 on average
40 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 308 on average
53 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 268 on average
217 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 266 on average
142 / 175

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Test?

The record of Test's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 20 days 15 hours ago the server made the world it is on now.

Population

How busy is Test?

Test went quiet 3 days 13 hours ago and is offline right now. The average across the last seven days is 0 players; the peak reached 1.

How does Test rank against other Rust servers?

Ranked #8,258 on seven-day player hours, Test is in the top 37% of all ranked servers.

Map and rules

Which map does Test run?

Test runs a procedural map, which the game generates.

What are the rules and settings on Test?

A gather rate is not given in the name Test. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does Test run?

Rust network protocol 2635 and build 168909 is the build Test runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is Test online, and how reliable is it?

Test is down just now; the last sighting was 3 days 13 hours ago. 17 of 168 hours up over the last 7 full days, which is 10%. It first appears in Rust Heatmap records on 15 October 2026.

Where is Test located?

No region is published by Test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 46.138.155.176:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include Test?

Best Rust community servers are the Rust Heatmap lists that Test fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on Test mean?

These are the tags Test publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp2 (Max players): This server has 2 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Test?

Press F1 in Rust to open the console, then enter client.connect 46.138.155.176:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp2
Max players This server has 2 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.