for dmbsses
Online EU · ger 46.126.108.67:28015 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 41% of all ranked servers, top 75% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 12:28 UTC8d ago | 3° | – | running | 0 |
| Tue 20 Oct, 16:06 UTC9d ago | 3° | – | 0.8 days | 0 |
| Thu 1 Oct, 18:30 UTC FW28d ago | 6° | halved by day 6 | 18.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on for dmbsses?
The average peak across its recent wipes is 4 players. 6 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 6.
What is the wipe schedule on for dmbsses?
A single monthly wipe, the force wipe, is all for dmbsses runs. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 8 days 8 hours ago the server made the world it is on now. A monthly wipe is what its tags declare.
Player counts
How busy is for dmbsses?
for dmbsses currently has 0 of its 100 slots filled. The average across the last seven days is 0 players; the peak reached 2. Its busiest point in the last 48 hours was 12:00 UTC, averaging 0 players.
How does for dmbsses rank against other Rust servers?
On player hours over the last seven days, for dmbsses is #9,123 globally (top 41%) and #2,181 in Europe.
Map and rules
Which map does for dmbsses run?
A procedural map of size 3,300 with seed 1922680968, generated by the game, runs on for dmbsses. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on for dmbsses?
No gather rate appears in the name for dmbsses. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does for dmbsses run?
Rust network protocol 2635 and build 168909 is the build for dmbsses runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is for dmbsses online, and how reliable is it?
Right now for dmbsses shows as online. Its reported uptime dates the last restart to about 4 days 1 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 15 September 2026.
Where is for dmbsses located?
Its region code is ger, and for dmbsses lists itself in Europe with the EU tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 46.126.108.67:28015 is its address.
Does for dmbsses run smoothly?
It averaged 160 server fps over the last 48 hours, with a low of 135. Entities peaked at 59,867, counting buildings, deployables and all the rest of the world. At its peak it held 3,026 MB of memory. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include for dmbsses?
EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that for dmbsses fits. These are the filters that return it on the list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on for dmbsses mean?
The game's server browser reads the tags for dmbsses publishes: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $rger (Region code): The region code for this server is ger; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): The server browser lists it under Europe. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join for dmbsses?
Press F1 in Rust to open the console, then enter client.connect 46.126.108.67:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.