Rust HeatmapInfrared · players
IR live Players56,412 Servers11,722 Warm3,390 Fresh wipes · 3h138 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

RU:RUST

Online 46.0.24.240:28015 checked 6m ago

carbon
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 5°
Mon 00:00flare: a wipe in that hourTue 22:00
0
7-day average
peak 7
#4,209
rank
top 19%
3d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 6m ago

Li2Players

AveragePeak
0246800:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Li3Server performance

05010015020000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

11.1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Sat 24 OctFri 23 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 41 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 00:25 UTC3d ago 7 – running 0
Fri 23 Oct, 06:57 UTC4d ago 0 – 0.7 days 0
Thu 1 Oct, 18:24 UTC FW26d ago 1 halved by day 3 21.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 515 on average
484 / 525
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 338 on average
27 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 335 on average
50 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
234 / 275
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
86 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 262 on average
94 / 150

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on RU:RUST?

At their busiest, its recent wipes averaged 3 players. The crowd on the latest wipe reached its peak 41 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. It fell below half by day 3 when it did not hold.

What is the wipe schedule on RU:RUST?

No next wipe can be predicted: RU:RUST wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 3 days 18 hours ago.

Player counts

How busy is RU:RUST?

RU:RUST currently has 0 of its 100 slots filled. Averaged over the past week: 0 players, peaking at 7. Look at 18:00 UTC for the last 48 hours: that hour averaged 5 players.

How does RU:RUST rank against other Rust servers?

Player hours over seven days put RU:RUST at #4,209, in the top 19% of ranked servers.

Map and rules

Which map does RU:RUST run?

The map on RU:RUST is procedural, size 3,400 with seed 61738452, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on RU:RUST?

The name RU:RUST does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does RU:RUST run?

Rust network protocol 2635 and build 168909 is the build RU:RUST runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is RU:RUST online, and how reliable is it?

Online now: RU:RUST. About 18 hours ago is when it last restarted, by its own uptime figure. 168 of 168 hours up over the last 7 full days, which is 100%. It first appears in Rust Heatmap records on 13 September 2026.

Where is RU:RUST located?

The name of RU:RUST points to Europe, though no region tag is published. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 46.0.24.240:28015 is its address.

Does RU:RUST run smoothly?

Average server fps over the last 48 hours was 110; it never dropped below 78. The world held as many as 63,085 entities, buildings and deployables included. At its peak it held 2,631 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include RU:RUST?

These Rust Heatmap lists include RU:RUST: Best Rust community servers and EU Rust servers, busiest first. You will find it under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on RU:RUST mean?

gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): This server has 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^y (Carbon): Carbon provides the plugin framework here are the tags RU:RUST publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join RU:RUST?

Press F1 in Rust to open the console, then enter client.connect 46.0.24.240:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players This server has 100 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.