Rust HeatmapInfrared · players
IR live Players95,949 Servers11,881 Warm4,100 Fresh wipes · 3h161 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Aqua Staging Branch

Online 45.92.36.78:28045 checked 11m ago

quad moddedcarbon
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Sun 19:00flare: a wipe in that hourTue 17:00
0
7-day average
peak 1
#13,857
rank
top 63%
12d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 11m ago

Li2Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Li3Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct

Top 63% of all ranked servers, and #581 of the quad servers (top 71%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co -Us Mondays
NA · quad · 7 on average
0 / 300
[RU] Кубань PVP [Solo/Duo/Trio/Quad]
EU · quad · 6 on average
11 / 60
Geležinis Miškas
quad · 5 on average
11 / 99
LusoTuga Prime | EU | Vanilla | Biweekly
EU · quad · biweekly · 4 on average
2 / 100
Persona#1 |Для Новичков| х2
EU · quad · monthly · 3 on average
5 / 200
[ESP] RUST ESPAÑA DISOBEY.COM.ES
EU · quad · monthly · 3 on average
2 / 101

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Aqua Staging Branch?

Aqua Staging Branch has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 12 days 5 hours ago.

Player counts

How busy is Aqua Staging Branch?

Aqua Staging Branch currently has 0 of its 50 slots filled. A seven-day average of 0 players, with a peak of 1.

How does Aqua Staging Branch rank against other Rust servers?

Player hours over seven days put Aqua Staging Branch at #13,857, in the top 63% of ranked servers. The quad group puts it at #581.

Rules and settings

Which map does Aqua Staging Branch run?

A procedural map of size 4,500 with seed 1337, generated by the game, runs on Aqua Staging Branch. The map is the same for a given size and seed, so RustMaps can show it from this page. The map is called staging.aquarust.co.uk.

What are the rules and settings on Aqua Staging Branch?

The name Aqua Staging Branch does not specify a gather rate. 4 players is the maximum group size (quad). survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does Aqua Staging Branch run?

Rust network protocol 2635 and build 169070 on Windows is what Aqua Staging Branch runs. Steam updates your game for you, and the protocol has to match for you to join.

Is Aqua Staging Branch online, and how reliable is it?

Right now Aqua Staging Branch shows as online. About 3 hours ago is when it last restarted, by its own uptime figure. It was up 48 of 48 hours across the last 2 full days, or 100% of the time. It first appears in Rust Heatmap records on 24 October 2026.

Where is Aqua Staging Branch located?

A region is not published for Aqua Staging Branch. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 45.92.36.78:28045.

Does Aqua Staging Branch run smoothly?

The last 48 hours brought an average of 163 server fps and a floor of 119. The world held as many as 116,000 entities, buildings and deployables included. Memory use reached 2,760 MB at most. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include Aqua Staging Branch?

Modded Rust servers, by live population are the Rust Heatmap lists that Aqua Staging Branch fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 2 weeks brings it up.

What do the server tags on Aqua Staging Branch mean?

The game's server browser reads the tags Aqua Staging Branch publishes: gmvanilla (Game mode): The vanilla survival game; mp50 (Max players): This server has 50 slots; ts4 (Group limit): Teams cap at 4; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs169070 (Build): This build is 169070; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Aqua Staging Branch?

Enter client.connect 45.92.36.78:28045 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://aquarust.co.uk/map_preview.php.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs169070,ts4,^z,^y

Game

gmvanilla
Game mode The vanilla survival game.
mp50
Max players This server has 50 slots.
ts4
Group limit Teams cap at 4.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs169070
Build This build is 169070.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.