Test Server (by magic)
Offline 45.88.89.84:28015 checked 6d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Sunday 1 November, 18:06 UTC, in 4d 17h. Weekly: 7 days after its last wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Test Server (by magic)?
Drawn from weekly: 7 days after its last wipe, the next wipe on Test Server (by magic) is an estimate. Due on Sunday 1 November at 18:06 UTC: the next wipe. The world in play now was made 9 days 6 hours ago. Its tags carry a weekly wipe schedule.
Population
How busy is Test Server (by magic)?
The last time Test Server (by magic) was seen was 6 days 5 hours ago, and it is offline now. A seven-day average of 0 players.
How does Test Server (by magic) rank against other Rust servers?
Player hours over seven days put Test Server (by magic) at #15,409, in the top 69% of ranked servers.
Map and rules
Which map does Test Server (by magic) run?
A procedural map, generated by the game, runs on Test Server (by magic).
What are the rules and settings on Test Server (by magic)?
The name Test Server (by magic) does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Test Server (by magic) run?
Rust network protocol 2634 and build 167781 is the build Test Server (by magic) runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Test Server (by magic) online, and how reliable is it?
Offline at the moment: Test Server (by magic) was last seen 6 days 5 hours ago. It was up 0 of 144 hours across the last 6 full days, or 0% of the time. Rust Heatmap has had it on record since 21 October 2026.
Where is Test Server (by magic) located?
No region is published by Test Server (by magic). What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 45.88.89.84:28015.
Tags
Which Rust Heatmap lists and filters include Test Server (by magic)?
Modded Rust servers, by live population are the Rust Heatmap lists that Test Server (by magic) fits. Filtering the list by Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks brings it up.
What do the server tags on Test Server (by magic) mean?
gmrust (Game mode): Survival in the standard Rust form; mp150 (Max players): Slot count: 150; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^w (Weekly): It wipes once a week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags Test Server (by magic) publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Test Server (by magic)?
Press F1 in Rust to open the console, then enter client.connect 45.88.89.84:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.