Rust HeatmapInfrared · players
IR live Players57,218 Servers11,715 Warm3,311 Fresh wipes · 3h174 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–3° · slots

Testing Grounds - Vanilla – Enter at Your Own Risk

Online NA 45.45.239.248:28015 checked 11m ago

monthly wipes vanilla
Sp1 · players now 0/ 3
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 3°
Tue 11:00flare: a wipe in that hourThu 09:00
0
7-day average
peak 3
#11,440
rank
top 51% · #1338 in NA
1d ago
last wipe
monthly schedule
7d 8h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 11m ago

Li2Players

AveragePeakWipe
0123411:0020:0005:0014:0000:0009:00Wiped Wed 28 Oct, 00:32 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

Server fpsWipe
02040608011:0020:0005:0014:0000:0009:00Wiped Wed 28 Oct, 00:32 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 51% of all ranked servers, top 72% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

14.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes

Coming wipes

7d 8h
Thu 5 Nov, 19:00 UTC
FW
35d 8h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Tue 27 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 00:32 UTC1d ago – – running 0
Tue 27 Oct, 01:04 UTC2d ago 3 – 1 days 0
Mon 28 Sep, 22:03 UTC30d ago 0 – 28.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Large
NA · groups of 16+ · monthly · 129 on average
41 / 200
Rusty Moose |US Monthly|
NA · groups of 12+ · monthly · 111 on average
46 / 200
[US East] Facepunch Premium 1
NA · groups of 8+ · monthly · 75 on average
28 / 400
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY
NA · groups of 50+ · monthly · 60 on average
23 / 225
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo
NA · groups of 20+ · monthly · 36 on average
13 / 200
Rusticated.com - US Premium Long
NA · groups of 16+ · monthly · 33 on average
17 / 150

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Testing Grounds - Vanilla – Enter at Your Own Risk?

The average peak across its recent wipes is 2 players. The crowd on the latest wipe reached its peak 23 hours in.

What is the wipe schedule on Testing Grounds - Vanilla – Enter at Your Own Risk?

Once a month, with the force wipe, Testing Grounds - Vanilla – Enter at Your Own Risk wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 34 hours ago the server made the world it is on now. A monthly wipe is what its tags declare.

Player counts

How busy is Testing Grounds - Vanilla – Enter at Your Own Risk?

Of 3 slots on Testing Grounds - Vanilla – Enter at Your Own Risk, 0 are in use right now. Averaged over the past week: 0 players, peaking at 3. Its busiest point in the last 48 hours was 01:00 UTC, averaging 2 players.

How does Testing Grounds - Vanilla – Enter at Your Own Risk rank against other Rust servers?

Top 51% of ranked servers and #1,338 in North America: that is Testing Grounds - Vanilla – Enter at Your Own Risk at #11,440 for player hours over seven days.

Map and rules

Which map does Testing Grounds - Vanilla – Enter at Your Own Risk run?

The map on Testing Grounds - Vanilla – Enter at Your Own Risk is procedural, size 1,000 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The name of the map is: Custom Map.

What are the rules and settings on Testing Grounds - Vanilla – Enter at Your Own Risk?

A gather rate is not given in the name Testing Grounds - Vanilla – Enter at Your Own Risk. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it under Community. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does Testing Grounds - Vanilla – Enter at Your Own Risk run?

Rust network protocol 2635 and build 168909 is the build Testing Grounds - Vanilla – Enter at Your Own Risk runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is Testing Grounds - Vanilla – Enter at Your Own Risk online, and how reliable is it?

Right now Testing Grounds - Vanilla – Enter at Your Own Risk shows as online. The uptime it reports puts the last restart at about 32 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.

Where is Testing Grounds - Vanilla – Enter at Your Own Risk located?

In North America, Testing Grounds - Vanilla – Enter at Your Own Risk lists itself with the NA tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. 45.45.239.248:28015 is its address.

Does Testing Grounds - Vanilla – Enter at Your Own Risk run smoothly?

The last 48 hours brought an average of 60 server fps and a floor of 58. Entities peaked at 81,131, counting buildings, deployables and all the rest of the world. At its peak it held 2,830 MB of memory. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include Testing Grounds - Vanilla – Enter at Your Own Risk?

Best Rust community servers, North America server heatmap and Vanilla Rust servers, busiest first are the Rust Heatmap lists that Testing Grounds - Vanilla – Enter at Your Own Risk fits. Filtering the list by Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days brings it up.

What do the server tags on Testing Grounds - Vanilla – Enter at Your Own Risk mean?

gmrust (Game mode): Rust survival, standard rules; mp3 (Max players): The slot count is 3; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; NA (North America): The server browser lists it under North America are the tags Testing Grounds - Vanilla – Enter at Your Own Risk publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Testing Grounds - Vanilla – Enter at Your Own Risk?

Enter client.connect 45.45.239.248:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. https://rustlands.net is where its website is.

KeyServer tags

what each one means

Published as mp3,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp3
Max players The slot count is 3.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.