7z7.io Red Protocol Kits Events
Offline NA 45.27.190.101:28017 checked 33d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Sunday 1 November, 17:09 UTC, in 3d 8h. Weekly: 7 days after its last wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on 7z7.io Red Protocol Kits Events?
An estimate from weekly: 7 days after its last wipe gives 7z7.io Red Protocol Kits Events's next wipe. Due on Sunday 1 November at 17:09 UTC: the next wipe. 52 days 15 hours ago the server made the world it is on now. A weekly wipe is declared in its tags.
Population
How busy is 7z7.io Red Protocol Kits Events?
The last time 7z7.io Red Protocol Kits Events was seen was 33 days 4 hours ago, and it is offline now.
How does 7z7.io Red Protocol Kits Events rank against other Rust servers?
Seven-day player hours place 7z7.io Red Protocol Kits Events at #16,589, in the top 71% of ranked servers; within North America it is #1,686.
Settings and rules
Which map does 7z7.io Red Protocol Kits Events run?
The map on 7z7.io Red Protocol Kits Events is procedural, size 4,500 with seed 3486489, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on 7z7.io Red Protocol Kits Events?
The name 7z7.io Red Protocol Kits Events does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does 7z7.io Red Protocol Kits Events run?
Rust network protocol 2633 and build 165217 on Windows is what 7z7.io Red Protocol Kits Events runs. Steam updates your game for you, and the protocol has to match for you to join.
Is 7z7.io Red Protocol Kits Events online, and how reliable is it?
Offline at the moment: 7z7.io Red Protocol Kits Events was last seen 33 days 4 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is 7z7.io Red Protocol Kits Events located?
In North America, 7z7.io Red Protocol Kits Events lists itself with the NA tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 45.27.190.101:28017.
Tags
Which Rust Heatmap lists and filters include 7z7.io Red Protocol Kits Events?
The Rust Heatmap lists that 7z7.io Red Protocol Kits Events fits are: Modded Rust servers, by live population and North America server heatmap. These are the filters that return it on the list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What do the server tags on 7z7.io Red Protocol Kits Events mean?
gmrust (Game mode): Rust survival, standard rules; mp300 (Max players): This server has 300 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^w (Weekly): It wipes once a week; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; NA (North America): In the server browser it sits under North America are the tags 7z7.io Red Protocol Kits Events publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join 7z7.io Red Protocol Kits Events?
To join by console, open it with F1 in Rust and enter client.connect 45.27.190.101:28017. Or press Launch Rust on this page, which connects you through Steam. https://7z7.io is where its website is.