Servidor Local de Mods
Offline 45.161.178.66:28015 checked 14d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 19:18 UTC14d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Servidor Local de Mods?
The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Servidor Local de Mods?
Servidor Local de Mods has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 14 days 9 hours ago the server made the world it is on now.
Population
How busy is Servidor Local de Mods?
Last seen 14 days 4 hours ago, Servidor Local de Mods is offline at the moment.
How does Servidor Local de Mods rank against other Rust servers?
Player hours over seven days put Servidor Local de Mods at #15,230, in the top 71% of ranked servers.
Map and rules
Which map does Servidor Local de Mods run?
A procedural map, generated by the game, runs on Servidor Local de Mods.
What are the rules and settings on Servidor Local de Mods?
The name Servidor Local de Mods does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. VAC is off, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Servidor Local de Mods run?
The build on Servidor Local de Mods is Rust network protocol 2634 and build 167781, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Servidor Local de Mods online, and how reliable is it?
Last seen 14 days 4 hours ago, Servidor Local de Mods is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 12 October 2026.
Where is Servidor Local de Mods located?
Nothing about a region comes from Servidor Local de Mods. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 45.161.178.66:28015.
Tags
Which Rust Heatmap lists and filters include Servidor Local de Mods?
Best Rust community servers are the Rust Heatmap lists that Servidor Local de Mods fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Servidor Local de Mods mean?
These are the tags Servidor Local de Mods publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Servidor Local de Mods?
Press F1 in Rust to open the console, then enter client.connect 45.161.178.66:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.