Rust HeatmapInfrared · players
IR live Players50,841 Servers11,736 Warm3,279 Fresh wipes · 3h118 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–500° · slots

My Server Name

Offline 45.140.18.23:28015 checked 9d ago

Sp1 · players now 1/ 500
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,704
rank
top 62%
13d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 9d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct26 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.8 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 15 OctTue 13 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 11:43 UTC13d ago 1 – running 1
Tue 13 Oct, 13:31 UTC15d ago 1 – 1.9 days 1
Tue 13 Oct, 07:03 UTC15d ago 1 – 0.3 days 1
Mon 12 Oct, 21:22 UTC16d ago 1 – 0.4 days 0
Fri 9 Oct, 11:37 UTC19d ago 1 – 3.4 days 1
Wed 7 Oct, 17:15 UTC21d ago 1 – 1.8 days 0
Sun 27 Sep, 16:21 UTC31d ago 0 – 10 days 1
Thu 24 Sep, 19:10 UTC34d ago 1 – 2.9 days 1
Thu 24 Sep, 12:31 UTC34d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 560 on average
303 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
193 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 292 on average
36 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 291 on average
21 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
46 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
59 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on My Server Name?

At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on My Server Name?

There is no next wipe to predict on My Server Name, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 13 days 12 hours ago.

Population

How busy is My Server Name?

My Server Name went quiet 9 days 4 hours ago and is offline right now.

How does My Server Name rank against other Rust servers?

Player hours over seven days put My Server Name at #13,704, in the top 62% of ranked servers.

Settings and rules

Which map does My Server Name run?

The game generates the procedural map on My Server Name.

What are the rules and settings on My Server Name?

A gather rate is not given in the name My Server Name. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does My Server Name run?

Rust network protocol 2634 and build 167781 is the build My Server Name runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is My Server Name online, and how reliable is it?

My Server Name is down just now; the last sighting was 9 days 4 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 19 September 2026.

Where is My Server Name located?

A region is not published for My Server Name. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 45.140.18.23:28015.

Lists and filters

Which Rust Heatmap lists and filters include My Server Name?

Best Rust community servers are the Rust Heatmap lists that My Server Name fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on My Server Name mean?

These are the tags My Server Name publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp500 (Max players): The slot count is 500; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join My Server Name?

Press F1 in Rust to open the console, then enter client.connect 45.140.18.23:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp500
Max players The slot count is 500.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167781
Build The game build here is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.