Rust HeatmapInfrared · players
IR live Players31,880 Servers11,622 Warm2,774 Fresh wipes · 3h73 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

WE RUST JP extra

Offline 45.140.129.79:10600 checked 18h ago

moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 06:00flare: a wipe in that hourWed 11:00
0
7-day average
peak –
#15,351
rank
top 69%
25d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 18h ago

Li2Players

AveragePeak
0123406:0012:0018:0023:0005:0011:00

Hourly average and peak, UTC.

Li3Server performance

0510152006:0012:0018:0023:0005:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造
EA · groups of 20+ · weekly · 24 on average
29 / 100
【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐
EA · groups of 8+ · weekly · 19 on average
24 / 200
[JP]初心者PVPサーバー|RaidTime・ Events
EA · groups of 10+ · biweekly · 17 on average
3 / 100
[JP] DON-tacos PvE
EA · groups of 8+ · monthly · 11 on average
4 / 100
21 / 100
#10-[搞就完了]10倍/10.29新档/无权/萌新首选
EA · no group limit · 11 on average
19 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on WE RUST JP extra?

WE RUST JP extra has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 25 days 3 hours ago.

Population

How busy is WE RUST JP extra?

WE RUST JP extra went quiet 18 hours ago and is offline right now. Averaged over the past week: 0 players.

How does WE RUST JP extra rank against other Rust servers?

The top 69% of ranked servers includes WE RUST JP extra, at #15,351 for player hours over the last seven days.

Rules and settings

Which map does WE RUST JP extra run?

The map on WE RUST JP extra is procedural, size 4,000 with seed 1586544950, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on WE RUST JP extra?

No gather rate appears in the name WE RUST JP extra. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does WE RUST JP extra run?

Rust network protocol 2635 and build 168909 is the build WE RUST JP extra runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is WE RUST JP extra online, and how reliable is it?

Offline at the moment: WE RUST JP extra was last seen 18 hours ago. Its reported uptime dates the last restart to about 26 hours ago. It was up 156 of 168 hours across the last 7 full days, or 93% of the time. The first record of it on Rust Heatmap is 21 October 2026.

Where is WE RUST JP extra located?

No region tag comes from WE RUST JP extra, but its name points to Asia. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 45.140.129.79:10600 is its address.

Does WE RUST JP extra run smoothly?

Average server fps over the last 48 hours was 10; it never dropped below 2. Entities peaked at 94,138, counting buildings, deployables and all the rest of the world. Memory use reached 2,268 MB at most. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include WE RUST JP extra?

These Rust Heatmap lists include WE RUST JP extra: Modded Rust servers, by live population. Filtering the list by Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on WE RUST JP extra mean?

These are the tags WE RUST JP extra publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): This server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join WE RUST JP extra?

Enter client.connect 45.140.129.79:10600 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players This server has 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.