[JP][PVE] UC-RUST | 3X | SkillTree
Offline 45.140.128.73:10300 checked 9d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:20 UTC FW27d ago | 2° | – | running | 0 |
| Sat 26 Sep, 14:47 UTC32d ago | 2° | halved by day 2 | 5.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on [JP][PVE] UC-RUST | 3X | SkillTree?
At their busiest, its recent wipes averaged 2 players. 10 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 2.
What is the wipe schedule on [JP][PVE] UC-RUST | 3X | SkillTree?
[JP][PVE] UC-RUST | 3X | SkillTree has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 27 days 18 hours ago.
Player counts
How busy is [JP][PVE] UC-RUST | 3X | SkillTree?
Last seen 9 days 15 hours ago, [JP][PVE] UC-RUST | 3X | SkillTree is offline at the moment.
How does [JP][PVE] UC-RUST | 3X | SkillTree rank against other Rust servers?
Ranked #15,332 on seven-day player hours, [JP][PVE] UC-RUST | 3X | SkillTree is in the top 69% of all ranked servers.
Rules and settings
Which map does [JP][PVE] UC-RUST | 3X | SkillTree run?
[JP][PVE] UC-RUST | 3X | SkillTree runs a procedural map of size 3,700 with seed 1375732476, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on [JP][PVE] UC-RUST | 3X | SkillTree?
[JP][PVE] UC-RUST | 3X | SkillTree's name indicates a gather rate of 3x. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does [JP][PVE] UC-RUST | 3X | SkillTree run?
Rust network protocol 2634 and build 167781 on Windows is what [JP][PVE] UC-RUST | 3X | SkillTree runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is [JP][PVE] UC-RUST | 3X | SkillTree online, and how reliable is it?
[JP][PVE] UC-RUST | 3X | SkillTree is down just now; the last sighting was 9 days 15 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 26 September 2026.
Where is [JP][PVE] UC-RUST | 3X | SkillTree located?
The name of [JP][PVE] UC-RUST | 3X | SkillTree points to Asia, though no region tag is published. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 45.140.128.73:10300.
Lists and filters
Which Rust Heatmap lists and filters include [JP][PVE] UC-RUST | 3X | SkillTree?
The Rust Heatmap lists that [JP][PVE] UC-RUST | 3X | SkillTree fits are: 3x Rust servers and Modded Rust servers, by live population. These are the filters that return it on the list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.
What do the server tags on [JP][PVE] UC-RUST | 3X | SkillTree mean?
The game's server browser reads the tags [JP][PVE] UC-RUST | 3X | SkillTree publishes: gmvanilla (Game mode): The vanilla survival game; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join [JP][PVE] UC-RUST | 3X | SkillTree?
Press F1 in Rust to open the console, then enter client.connect 45.140.128.73:10300. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://u-channel.net.
