[RU] WARWAKE: The First Lands
Online EU 45.138.174.17:28281 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 47% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 13:39 UTC21d ago | 1° | – | running | 1 |
| Wed 7 Oct, 07:16 UTC21d ago | 1° | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on [RU] WARWAKE: The First Lands?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on [RU] WARWAKE: The First Lands?
The only wipe on [RU] WARWAKE: The First Lands is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. 18 days 8 hours ago the server made the world it is on now. A monthly wipe is what its tags declare.
Player counts
How busy is [RU] WARWAKE: The First Lands?
The current population of [RU] WARWAKE: The First Lands is 0, against 100 slots. Averaged over the past week: 0 players, peaking at 1.
How does [RU] WARWAKE: The First Lands rank against other Rust servers?
On player hours over the last seven days, [RU] WARWAKE: The First Lands is #10,339 globally (top 47%) and #2,284 in Europe.
Settings and rules
Which map does [RU] WARWAKE: The First Lands run?
A procedural map of size 4,000 with seed 10044, generated by the game, runs on [RU] WARWAKE: The First Lands. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on [RU] WARWAKE: The First Lands?
No gather rate appears in the name [RU] WARWAKE: The First Lands. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. The server calls itself vanilla, which means: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does [RU] WARWAKE: The First Lands run?
Rust network protocol 2635 and build 168909 is the build [RU] WARWAKE: The First Lands runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is [RU] WARWAKE: The First Lands online, and how reliable is it?
Right now [RU] WARWAKE: The First Lands shows as online. About 19 hours ago is when it last restarted, by its own uptime figure. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 7 October 2026.
Where is [RU] WARWAKE: The First Lands located?
The EU tag is how [RU] WARWAKE: The First Lands lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 45.138.174.17:28281 is its address.
Does [RU] WARWAKE: The First Lands run smoothly?
Average server fps over the last 48 hours was 96; it never dropped below 15. The world held as many as 95,052 entities, buildings and deployables included. At its peak it held 2,990 MB of memory. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include [RU] WARWAKE: The First Lands?
EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that [RU] WARWAKE: The First Lands fits. Filtering the list by Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly brings it up.
What do the server tags on [RU] WARWAKE: The First Lands mean?
The game's server browser reads the tags [RU] WARWAKE: The First Lands publishes: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): This server has 100 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Plugins run through Carbon; EU (Europe): Europe is where the server browser puts it. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join [RU] WARWAKE: The First Lands?
Press F1 in Rust to open the console, then enter client.connect 45.138.174.17:28281. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.