[DH Production] 2xPvE: Running Wanderer
Offline 45.126.209.250:28015 checked 21d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers, and #632 of the quad servers (top 78%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:26 UTC26d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on [DH Production] 2xPvE: Running Wanderer?
Its recent wipes drew an average peak of 0 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on [DH Production] 2xPvE: Running Wanderer?
Its rhythm cannot yet be told: too few of [DH Production] 2xPvE: Running Wanderer's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 26 days 21 hours ago the server made the world it is on now.
Player counts
How busy is [DH Production] 2xPvE: Running Wanderer?
Last seen 21 days ago, [DH Production] 2xPvE: Running Wanderer is offline at the moment.
How does [DH Production] 2xPvE: Running Wanderer rank against other Rust servers?
Ranked #15,922 on seven-day player hours, [DH Production] 2xPvE: Running Wanderer is in the top 72% of all ranked servers. Ranked against other quad servers, it comes in at #632.
Map and rules
Which map does [DH Production] 2xPvE: Running Wanderer run?
A procedural map, generated by the game, runs on [DH Production] 2xPvE: Running Wanderer.
What are the rules and settings on [DH Production] 2xPvE: Running Wanderer?
A gather rate is not given in the name [DH Production] 2xPvE: Running Wanderer. Player groups are capped at 4 (quad). The server runs softcore, The lighter mode from Facepunch, where part of your loot is kept. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does [DH Production] 2xPvE: Running Wanderer run?
Rust network protocol 2634 and build 166494 is the build [DH Production] 2xPvE: Running Wanderer runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is [DH Production] 2xPvE: Running Wanderer online, and how reliable is it?
Offline at the moment: [DH Production] 2xPvE: Running Wanderer was last seen 21 days ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 2 October 2026.
Where is [DH Production] 2xPvE: Running Wanderer located?
No region is published by [DH Production] 2xPvE: Running Wanderer. Rust Heatmap shows the location a server states. It does not look up the machine's location. 45.126.209.250:28015 is its address.
Tags
Which Rust Heatmap lists and filters include [DH Production] 2xPvE: Running Wanderer?
Modded Rust servers, by live population are the Rust Heatmap lists that [DH Production] 2xPvE: Running Wanderer fits. Filtering the list by Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad brings it up.
What do the server tags on [DH Production] 2xPvE: Running Wanderer mean?
The game's server browser reads the tags [DH Production] 2xPvE: Running Wanderer publishes: gmsoftcore (Game mode): An easier ruleset, softcore; mp80 (Max players): The slot count is 80; ts4 (Group limit): A team holds no more than 4; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166494 (Build): This build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join [DH Production] 2xPvE: Running Wanderer?
Enter client.connect 45.126.209.250:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.