Rust HeatmapInfrared · players
IR live Players42,149 Servers11,631 Warm3,041 Fresh wipes · 3h96 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Merch's test server

Offline 45.113.94.48:28015 checked 34d ago

quad moddedoxide
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,360
rank
top 70%
34d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 34d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 70% of all ranked servers, and #615 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.1 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 23 SepTue 22 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 07:06 UTC35d ago 1 – running 1
Tue 22 Sep, 11:15 UTC35d ago 1 – 0.8 days 1
Sun 20 Sep, 06:57 UTC38d ago 1 held half 2.2 days 1
Sat 19 Sep, 03:18 UTC39d ago 1 – 1.2 days 0
Wed 16 Sep, 09:11 UTC41d ago 1 held half 2.8 days 1
Tue 15 Sep, 11:51 UTC42d ago 1 – 0.9 days 1
Mon 14 Sep, 12:43 UTC43d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[RU] Кубань PVP [Solo/Duo/Trio/Quad]
EU · quad · 6 on average
2 / 60
Geležinis Miškas
quad · 6 on average
0 / 99
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10
EU · quad · biweekly · 5 on average
3 / 80
LusoTuga Prime | EU | Vanilla | Biweekly
EU · quad · biweekly · 4 on average
0 / 100
Persona#1 |Для Новичков| х2
EU · quad · monthly · 3 on average
2 / 200
2 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Merch's test server?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 0 hours in. Above half the peak until the next wipe: that held in 100% of its recent wipes.

What is the wipe schedule on Merch's test server?

No next wipe can be predicted: Merch's test server wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 34 days 21 hours ago.

Player counts

How busy is Merch's test server?

The last time Merch's test server was seen was 34 days ago, and it is offline now.

How does Merch's test server rank against other Rust servers?

The top 70% of ranked servers includes Merch's test server, at #15,360 for player hours over the last seven days. Ranked against other quad servers, it comes in at #615.

Map and rules

Which map does Merch's test server run?

A procedural map of size 4,000 with seed 579120958, generated by the game, runs on Merch's test server. From this page you can view the map on RustMaps, since the same size and seed give the same map. The map is called Custom Map.

What are the rules and settings on Merch's test server?

No gather rate appears in the name Merch's test server. 4 players is the maximum group size (quad). survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does Merch's test server run?

The build on Merch's test server is Rust network protocol 2633 and build 165217, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Merch's test server online, and how reliable is it?

Merch's test server is down just now; the last sighting was 34 days ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is Merch's test server located?

No region is published by Merch's test server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 45.113.94.48:28015.

Tags

Which Rust Heatmap lists and filters include Merch's test server?

Modded Rust servers, by live population are the Rust Heatmap lists that Merch's test server fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad brings it up.

What do the server tags on Merch's test server mean?

gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts4 (Group limit): A team holds no more than 4; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags Merch's test server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Merch's test server?

Press F1 in Rust to open the console, then enter client.connect 45.113.94.48:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players Slot count: 10.
ts4
Group limit A team holds no more than 4.
v2633
Protocol To join, run the same version: game protocol 2633.
cs165217
Build Build 165217.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.