Rust HeatmapInfrared · players
IR live Players69,659 Servers11,803 Warm3,689 Fresh wipes · 3h126 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

REALITY1 RUBY | SOFTCORE | WEEKLY WIPE

Online 45.11.95.83:9999 checked 11m ago

biweekly wipes vanillaoxide
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 3°
Sun 23:00flare: a wipe in that hourTue 20:00
0
7-day average
peak 3
#4,437
rank
top 20%
4d ago
last wipe
biweekly schedule
2d 19h
next wipe
Fri 30 Oct, 17:22 UTC
UTC checked 11m ago

Li2Players

AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Li3Server performance

010020030040023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

a steady gap

Next wipe Friday 30 October, 17:22 UTC, in 2d 19h. Every 7 days 5 hours · medium confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
60%
crowd held
else halves by day 5.5

Coming wipes

2d 19h
Fri 30 Oct, 17:22 UTC
8d 20h
Thu 5 Nov, 19:00 UTC
FW
10d 0h
Fri 6 Nov, 22:19 UTC
17d 5h
Sat 14 Nov, 03:15 UTC
24d 9h
Sat 21 Nov, 08:11 UTC
31d 14h
Sat 28 Nov, 13:08 UTC
36d 20h
Thu 3 Dec, 19:00 UTC
FW
38d 19h
Sat 5 Dec, 18:04 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:26 UTC4d ago 2 – running 0
Fri 16 Oct, 07:29 UTC11d ago 2 held half 7.2 days 0
Fri 9 Oct, 14:02 UTC18d ago 4 halved by day 5 6.7 days 0
Fri 2 Oct, 07:20 UTC25d ago 3 halved by day 6 7.3 days 0
Fri 25 Sep, 08:30 UTC32d ago 3 held half 7 days 0
Fri 18 Sep, 09:49 UTC39d ago 2 held half 6.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
140 / 200
Rustafied.com - EU Medium - Large
EU · groups of 16+ · biweekly · 155 on average
75 / 100
Rustopia.gg - US Medium
NA · groups of 12+ · biweekly · 118 on average
52 / 200
Rusty Moose |US Biweekly|
NA · groups of 12+ · biweekly · 95 on average
28 / 200
Rustoria.co - SEA Medium
EA · groups of 16+ · biweekly · 81 on average
18 / 200
Rustoria.co - US Medium Premium
NA · groups of 12+ · biweekly · 55 on average
39 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on REALITY1 RUBY | SOFTCORE | WEEKLY WIPE?

At their busiest, its recent wipes averaged 3 players. 1 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 60% of its recent wipes. It fell below half by day 5.5 when it did not hold.

What is the wipe schedule on REALITY1 RUBY | SOFTCORE | WEEKLY WIPE?

Wipes have come about every 7 days on REALITY1 RUBY | SOFTCORE | WEEKLY WIPE of late. Friday 30 October at 17:22 UTC is when its next wipe is due. The world it runs now dates from 4 days 9 hours ago. The tags declare one wipe every two weeks.

Player counts

How busy is REALITY1 RUBY | SOFTCORE | WEEKLY WIPE?

Of 100 slots on REALITY1 RUBY | SOFTCORE | WEEKLY WIPE, 0 are in use right now. The average across the last seven days is 0 players; the peak reached 3. Its busiest point in the last 48 hours was 16:00 UTC, averaging 2 players.

How does REALITY1 RUBY | SOFTCORE | WEEKLY WIPE rank against other Rust servers?

The top 20% of ranked servers includes REALITY1 RUBY | SOFTCORE | WEEKLY WIPE, at #4,437 for player hours over the last seven days.

Settings and rules

Which map does REALITY1 RUBY | SOFTCORE | WEEKLY WIPE run?

REALITY1 RUBY | SOFTCORE | WEEKLY WIPE runs a procedural map of size 3,500 with seed 80665133, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on REALITY1 RUBY | SOFTCORE | WEEKLY WIPE?

The name REALITY1 RUBY | SOFTCORE | WEEKLY WIPE does not specify a gather rate. A maximum of 10 players is allowed per group. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it under Community. Oxide plugins are in use. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does REALITY1 RUBY | SOFTCORE | WEEKLY WIPE run?

Rust network protocol 2635 and build 168909 on Windows is what REALITY1 RUBY | SOFTCORE | WEEKLY WIPE runs. Steam updates your game for you, and the protocol has to match for you to join.

Is REALITY1 RUBY | SOFTCORE | WEEKLY WIPE online, and how reliable is it?

Online now: REALITY1 RUBY | SOFTCORE | WEEKLY WIPE. About 19 hours ago is when it last restarted, by its own uptime figure. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 13 September 2026.

Where is REALITY1 RUBY | SOFTCORE | WEEKLY WIPE located?

No region is published by REALITY1 RUBY | SOFTCORE | WEEKLY WIPE. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 45.11.95.83:9999.

Does REALITY1 RUBY | SOFTCORE | WEEKLY WIPE run smoothly?

Average server fps over the last 48 hours was 176; it never dropped below 147. The world held as many as 71,543 entities, buildings and deployables included. Memory use reached 4,043 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include REALITY1 RUBY | SOFTCORE | WEEKLY WIPE?

The Rust Heatmap lists that REALITY1 RUBY | SOFTCORE | WEEKLY WIPE fits are: Best Rust community servers and Vanilla Rust servers, busiest first. Filtering the list by Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week brings it up.

What do the server tags on REALITY1 RUBY | SOFTCORE | WEEKLY WIPE mean?

The game's server browser reads the tags REALITY1 RUBY | SOFTCORE | WEEKLY WIPE publishes: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): Slot count: 100; ts10 (Group limit): The team limit is 10; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Plugins run through Oxide (uMod). Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join REALITY1 RUBY | SOFTCORE | WEEKLY WIPE?

Enter client.connect 45.11.95.83:9999 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. https://discord.com/invite/g3Ju7DvZhF is where its website is.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts10,^o

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players Slot count: 100.
ts10
Group limit The team limit is 10.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.