Rust HeatmapInfrared · players
IR live Players61,093 Servers11,722 Warm3,368 Fresh wipes · 3h184 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

繁花似锦:PVEVP

Online 43.249.194.136:20058 checked 10m ago

moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Tue 12:00flare: a wipe in that hourThu 09:00
1
7-day average
peak 3
#3,834
rank
top 17%
26d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 10m ago

Li2Players

AveragePeak
00.511.5212:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Li3Server performance

02040608012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造
EA · groups of 20+ · weekly · 25 on average
34 / 100
ビビラスサーバー
EA · groups of 8+ · 21 on average
29 / 500
【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐
EA · groups of 8+ · weekly · 20 on average
2 / 200
[JP]初心者PVPサーバー|RaidTime・ Events
EA · groups of 10+ · biweekly · 16 on average
12 / 100
20 / 100
[JP] DON-tacos PvE
EA · groups of 8+ · monthly · 11 on average
17 / 100

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on 繁花似锦:PVEVP?

Its rhythm cannot yet be told: too few of 繁花似锦:PVEVP's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 26 days 22 hours ago.

Population

How busy is 繁花似锦:PVEVP?

Of 50 slots on 繁花似锦:PVEVP, 0 are in use right now. Averaged over the past week: 1 players, peaking at 3. Its busiest point in the last 48 hours was 14:00 UTC, averaging 2 players.

How does 繁花似锦:PVEVP rank against other Rust servers?

Ranked #3,834 on seven-day player hours, 繁花似锦:PVEVP is in the top 17% of all ranked servers.

Map and rules

Which map does 繁花似锦:PVEVP run?

繁花似锦:PVEVP runs a procedural map of size 5,000 with seed 337866, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on 繁花似锦:PVEVP?

A gather rate is not given in the name 繁花似锦:PVEVP. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does 繁花似锦:PVEVP run?

The build on 繁花似锦:PVEVP is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is 繁花似锦:PVEVP online, and how reliable is it?

Right now 繁花似锦:PVEVP shows as online. The uptime it reports puts the last restart at about 6 days 1 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 4 October 2026.

Where is 繁花似锦:PVEVP located?

No region tag comes from 繁花似锦:PVEVP, but its name points to Asia. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 43.249.194.136:20058.

Does 繁花似锦:PVEVP run smoothly?

It averaged 60 server fps over the last 48 hours, with a low of 52. Buildings, deployables and the rest of the world came to as much as 163,741 entities. At its peak it held 6,701 MB of memory. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include 繁花似锦:PVEVP?

The Rust Heatmap lists that 繁花似锦:PVEVP fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on 繁花似锦:PVEVP mean?

gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags 繁花似锦:PVEVP publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join 繁花似锦:PVEVP?

To join by console, open it with F1 in Rust and enter client.connect 43.249.194.136:20058. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://www.mczbc.cn/.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players The slot count is 50.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.