Rust HeatmapInfrared · players
IR live Players69,100 Servers11,795 Warm3,591 Fresh wipes · 3h187 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–5° · slots

Rust Debug Compatibility Test

Offline 42.117.242.54:28025 checked 12d ago

Sp1 · players now 0/ 5
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,090
rank
top 70%
12d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 12d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
508 / 550
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
423 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
57 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
58 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
57 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 241 on average
151 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Rust Debug Compatibility Test?

Rust Debug Compatibility Test has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 12 days 20 hours ago the server made the world it is on now.

Population

How busy is Rust Debug Compatibility Test?

The last time Rust Debug Compatibility Test was seen was 12 days 19 hours ago, and it is offline now.

How does Rust Debug Compatibility Test rank against other Rust servers?

Ranked #15,090 on seven-day player hours, Rust Debug Compatibility Test is in the top 70% of all ranked servers.

Settings and rules

Which map does Rust Debug Compatibility Test run?

A procedural map, generated by the game, runs on Rust Debug Compatibility Test.

What are the rules and settings on Rust Debug Compatibility Test?

A gather rate is not given in the name Rust Debug Compatibility Test. No group limit is published. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does Rust Debug Compatibility Test run?

Rust network protocol 2573 and build 110006 on Windows is what Rust Debug Compatibility Test runs. To join, your game must match the protocol; Steam handles the update.

Is Rust Debug Compatibility Test online, and how reliable is it?

Offline at the moment: Rust Debug Compatibility Test was last seen 12 days 19 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 16 October 2026.

Where is Rust Debug Compatibility Test located?

Region code au1, with no region published by Rust Debug Compatibility Test. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 42.117.242.54:28025.

Tags

Which Rust Heatmap lists and filters include Rust Debug Compatibility Test?

These Rust Heatmap lists include Rust Debug Compatibility Test: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 2 weeks.

What do the server tags on Rust Debug Compatibility Test mean?

These are the tags Rust Debug Compatibility Test publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): Slot count: 5; v2573 (Protocol): Your game must match protocol 2573 to get in; cs110006 (Build): This build is 110006; ptrak (Networking): The network layer is RakNet, the game's standard one; $rau1 (Region code): This one carries the region code au1. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Rust Debug Compatibility Test?

Press F1 in Rust to open the console, then enter client.connect 42.117.242.54:28025. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp5,ptrak,$rau1,v2573,gmrust,cs110006

Game

gmrust
Game mode Rust survival, standard rules.
mp5
Max players Slot count: 5.
v2573
Protocol Your game must match protocol 2573 to get in.
cs110006
Build This build is 110006.
ptrak
Networking The network layer is RakNet, the game's standard one.
$rau1
Region code This one carries the region code au1.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.