Rust HeatmapInfrared · players
IR live Players95,257 Servers11,857 Warm4,045 Fresh wipes · 3h160 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|

Online 41.76.213.81:28055 checked 12m ago

3x quad moddedoxide
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Sun 18:00flare: a wipe in that hourTue 15:00
0
7-day average
peak 1
#14,224
rank
top 64%
6d ago
last wipe
no schedule published
21h
next wipe
Wed 28 Oct, 14:52 UTC
UTC checked 12m ago

Li2Players

AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Li3Server performance

02040608018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 64% of all ranked servers, and #590 of the quad servers (top 72%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Wednesday 28 October, 14:52 UTC, in 21h. Every Wednesday at 14:52 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
40%
crowd held
else halves by day 4

Coming wipes

21h
Wed 28 Oct, 14:52 UTC
7d 21h
Wed 4 Nov, 14:52 UTC
9d 1h
Thu 5 Nov, 19:00 UTC
FW
14d 21h
Wed 11 Nov, 14:52 UTC
21d 21h
Wed 18 Nov, 14:52 UTC
28d 21h
Wed 25 Nov, 14:52 UTC
35d 21h
Wed 2 Dec, 14:52 UTC
37d 1h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Wed 21 OctWed 14 OctWed 7 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 14:52 UTC6d ago 1 – running 0
Wed 14 Oct, 15:06 UTC13d ago 1 halved by day 1 7 days 0
Wed 7 Oct, 15:00 UTC20d ago 2 halved by day 4 7 days 1
Thu 1 Oct, 18:07 UTC FW25d ago 2 held half 5.9 days 2
Wed 23 Sep, 14:59 UTC34d ago 2 halved by day 4 8.1 days 1
Wed 16 Sep, 15:00 UTC41d ago 4 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG EU 3X |Solo/Duo/Trio/Quad|LootX3| JUST WIPED
EU · quad · 3x · weekly · 204 on average
595 / 625
WARBANDITS.GG 3X |Solo/Duo/Trio/Quad|LootX3| JUST WIPED
NA · quad · 3x · weekly · 146 on average
21 / 200
EU RENEGADE 3x MONTHLY | Solo Duo Trio Quad | Shop | 50% Upkeep
EU · quad · 3x · monthly · 47 on average
87 / 150
WEREWOLF GAMING.CO 3x Solo/Duo/Trio/Quad|Lootx3|Share BPs|WIPED
EU · quad · 3x · biweekly · 46 on average
68 / 200
IranRust[3x]|[Clans][Kits][CustomSkinBox]
quad · 3x · biweekly · 13 on average
103 / 107
Российский x3-Для Новичков-SURVHUB.RU- 3x
EU · quad · 3x · monthly · 12 on average
23 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 40% of its recent wipes. By day 4 it was below half in the wipes that did not hold.

What is the wipe schedule on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|?

Wipes on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| follow this rhythm: every Wednesday at 14:52 UTC. Wednesday 28 October at 14:52 UTC is when its next wipe is due. 6 days 2 hours ago the server made the world it is on now.

Population

How busy is TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|?

The current population of TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| is 0, against 100 slots. The average across the last seven days is 0 players; the peak reached 1.

How does TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| rank against other Rust servers?

Player hours over seven days put TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| at #14,224, in the top 64% of ranked servers. Ranked against other quad servers, it comes in at #590.

Settings and rules

Which map does TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| run?

The map on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| is procedural, size 3,850 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The name of the map is: Custom Map.

What are the rules and settings on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|?

TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|'s name indicates a gather rate of 3x. A group can have at most 4 players (quad). survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| run?

Rust network protocol 2635 and build 167781 is the build TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| online, and how reliable is it?

Online now: TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|. About 12 hours ago is when it last restarted, by its own uptime figure. 168 of 168 hours up over the last 7 full days, which is 100%. It first appears in Rust Heatmap records on 13 September 2026.

Where is TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| located?

Nothing about a region comes from TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 41.76.213.81:28055 is its address.

Does TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| run smoothly?

The last 48 hours brought an average of 55 server fps and a floor of 48. Entities peaked at 96,119, counting buildings, deployables and all the rest of the world. At its peak it held 3,374 MB of memory. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|?

The Rust Heatmap lists that TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| fits are: 3x Rust servers and Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week; Gather rate: 3x brings it up.

What do the server tags on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| mean?

These are the tags TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): This server has 100 slots; ts4 (Group limit): Teams cap at 4; v2635 (Protocol): To join, run the same version: game protocol 2635; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|?

To join by console, open it with F1 in Rust and enter client.connect 41.76.213.81:28055. Or press Launch Rust on this page, which connects you through Steam. https://discord.com/invite/m6nU2CgsZg is where its website is.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs167781,ts4,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players This server has 100 slots.
ts4
Group limit Teams cap at 4.
v2635
Protocol To join, run the same version: game protocol 2635.
cs167781
Build Build 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.