TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|
Online 41.76.213.81:28055 checked 12m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 64% of all ranked servers, and #590 of the quad servers (top 72%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
fixed weekdaysNext wipe Wednesday 28 October, 14:52 UTC, in 21h. Every Wednesday at 14:52 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 14:52 UTC6d ago | 1° | – | running | 0 |
| Wed 14 Oct, 15:06 UTC13d ago | 1° | halved by day 1 | 7 days | 0 |
| Wed 7 Oct, 15:00 UTC20d ago | 2° | halved by day 4 | 7 days | 1 |
| Thu 1 Oct, 18:07 UTC FW25d ago | 2° | held half | 5.9 days | 2 |
| Wed 23 Sep, 14:59 UTC34d ago | 2° | halved by day 4 | 8.1 days | 1 |
| Wed 16 Sep, 15:00 UTC41d ago | 4° | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 40% of its recent wipes. By day 4 it was below half in the wipes that did not hold.
What is the wipe schedule on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|?
Wipes on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| follow this rhythm: every Wednesday at 14:52 UTC. Wednesday 28 October at 14:52 UTC is when its next wipe is due. 6 days 2 hours ago the server made the world it is on now.
Population
How busy is TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|?
The current population of TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| is 0, against 100 slots. The average across the last seven days is 0 players; the peak reached 1.
How does TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| rank against other Rust servers?
Player hours over seven days put TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| at #14,224, in the top 64% of ranked servers. Ranked against other quad servers, it comes in at #590.
Settings and rules
Which map does TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| run?
The map on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| is procedural, size 3,850 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The name of the map is: Custom Map.
What are the rules and settings on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|?
TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|'s name indicates a gather rate of 3x. A group can have at most 4 players (quad). survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| run?
Rust network protocol 2635 and build 167781 is the build TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| online, and how reliable is it?
Online now: TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|. About 12 hours ago is when it last restarted, by its own uptime figure. 168 of 168 hours up over the last 7 full days, which is 100%. It first appears in Rust Heatmap records on 13 September 2026.
Where is TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| located?
Nothing about a region comes from TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 41.76.213.81:28055 is its address.
Does TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| run smoothly?
The last 48 hours brought an average of 55 server fps and a floor of 48. Entities peaked at 96,119, counting buildings, deployables and all the rest of the world. At its peak it held 3,374 MB of memory. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|?
The Rust Heatmap lists that TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| fits are: 3x Rust servers and Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week; Gather rate: 3x brings it up.
What do the server tags on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| mean?
These are the tags TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): This server has 100 slots; ts4 (Group limit): Teams cap at 4; v2635 (Protocol): To join, run the same version: game protocol 2635; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|?
To join by console, open it with F1 in Rust and enter client.connect 41.76.213.81:28055. Or press Launch Rust on this page, which connects you through Steam. https://discord.com/invite/m6nU2CgsZg is where its website is.