OTCHO
Offline 41.109.90.50:28015 checked 20d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers, and #633 of the quad servers (top 78%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on OTCHO?
The record of OTCHO's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 25 days 11 hours ago.
Population
How busy is OTCHO?
The last time OTCHO was seen was 20 days 13 hours ago, and it is offline now.
How does OTCHO rank against other Rust servers?
Ranked #15,885 on seven-day player hours, OTCHO is in the top 72% of all ranked servers. Ranked against other quad servers, it comes in at #633.
Rules and settings
Which map does OTCHO run?
OTCHO runs a procedural map, which the game generates.
What are the rules and settings on OTCHO?
A gather rate is not given in the name OTCHO. 4 players is the maximum group size (quad). The server runs softcore, Facepunch's softer mode: you keep some of what you had. Players can fight each other, and raids are allowed. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does OTCHO run?
The build on OTCHO is Rust network protocol 2634 and build 167058, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is OTCHO online, and how reliable is it?
OTCHO is down just now; the last sighting was 20 days 13 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 8 October 2026.
Where is OTCHO located?
No region is published by OTCHO. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 41.109.90.50:28015.
Tags
Which Rust Heatmap lists and filters include OTCHO?
Best Rust community servers are the Rust Heatmap lists that OTCHO fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
What do the server tags on OTCHO mean?
gmsoftcore (Game mode): An easier ruleset, softcore; mp50 (Max players): Slot count: 50; ts4 (Group limit): A team holds no more than 4; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167058 (Build): Build 167058; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set are the tags OTCHO publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join OTCHO?
To join by console, open it with F1 in Rust and enter client.connect 41.109.90.50:28015. Or press Launch Rust on this page, which connects you through Steam.