OTCHO
Offline 41.109.73.155:28015 checked 21d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers, and #638 of the quad servers (top 78%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on OTCHO?
Its rhythm cannot yet be told: too few of OTCHO's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 25 days 23 hours ago the server made the world it is on now.
Player counts
How busy is OTCHO?
Last seen 21 days 6 hours ago, OTCHO is offline at the moment.
How does OTCHO rank against other Rust servers?
Player hours over seven days put OTCHO at #15,912, in the top 72% of ranked servers. Ranked against other quad servers, it comes in at #638.
Settings and rules
Which map does OTCHO run?
The game generates the procedural map on OTCHO.
What are the rules and settings on OTCHO?
A gather rate is not given in the name OTCHO. 4 players is the maximum group size (quad). softcore is the game mode, A more forgiving Facepunch mode, keeping part of your loot. You can fight other players and raid their bases. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does OTCHO run?
Rust network protocol 2634 and build 167058 is the build OTCHO runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is OTCHO online, and how reliable is it?
OTCHO is down just now; the last sighting was 21 days 6 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 7 October 2026.
Where is OTCHO located?
No region is published by OTCHO. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 41.109.73.155:28015.
Tags
Which Rust Heatmap lists and filters include OTCHO?
Best Rust community servers are the Rust Heatmap lists that OTCHO fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
What do the server tags on OTCHO mean?
The game's server browser reads the tags OTCHO publishes: gmsoftcore (Game mode): The ruleset is softcore, the easier one; mp50 (Max players): The slot count is 50; ts4 (Group limit): Teams cap at 4; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167058 (Build): This build is 167058; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join OTCHO?
To join by console, open it with F1 in Rust and enter client.connect 41.109.73.155:28015. Or press Launch Rust on this page, which connects you through Steam.