OTCHO
Offline 41.109.222.200:28015 checked 18d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers, and #633 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on OTCHO?
The record of OTCHO's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 25 days 22 hours ago.
Player counts
How busy is OTCHO?
The last time OTCHO was seen was 18 days 7 hours ago, and it is offline now.
How does OTCHO rank against other Rust servers?
Player hours over seven days put OTCHO at #15,855, in the top 72% of ranked servers. Ranked against other quad servers, it comes in at #633.
Settings and rules
Which map does OTCHO run?
OTCHO runs a procedural map, which the game generates.
What are the rules and settings on OTCHO?
The name OTCHO does not specify a gather rate. A group can have at most 4 players (quad). softcore is the game mode, Facepunch's softer mode: you keep some of what you had. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does OTCHO run?
Rust network protocol 2634 and build 167398 is the build OTCHO runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is OTCHO online, and how reliable is it?
Offline at the moment: OTCHO was last seen 18 days 7 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 10 October 2026.
Where is OTCHO located?
Nothing about a region comes from OTCHO. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 41.109.222.200:28015.
Lists and filters
Which Rust Heatmap lists and filters include OTCHO?
Best Rust community servers are the Rust Heatmap lists that OTCHO fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad brings it up.
What do the server tags on OTCHO mean?
gmsoftcore (Game mode): An easier ruleset, softcore; mp50 (Max players): This server has 50 slots; ts4 (Group limit): Teams cap at 4; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167398 (Build): The game build here is 167398; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set are the tags OTCHO publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join OTCHO?
Press F1 in Rust to open the console, then enter client.connect 41.109.222.200:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.