OTCHO
Offline 41.109.197.80:28015 checked 24d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers, and #654 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on OTCHO?
The record of OTCHO's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 25 days 21 hours ago.
Population
How busy is OTCHO?
The last time OTCHO was seen was 24 days 4 hours ago, and it is offline now.
How does OTCHO rank against other Rust servers?
Player hours over seven days put OTCHO at #15,977, in the top 71% of ranked servers. The quad group puts it at #654.
Settings and rules
Which map does OTCHO run?
A procedural map, generated by the game, runs on OTCHO.
What are the rules and settings on OTCHO?
No gather rate appears in the name OTCHO. Player groups are capped at 4 (quad). The server runs softcore, The lighter mode from Facepunch, where part of your loot is kept. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does OTCHO run?
Rust network protocol 2634 and build 166652 is the build OTCHO runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is OTCHO online, and how reliable is it?
Offline at the moment: OTCHO was last seen 24 days 4 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 4 October 2026.
Where is OTCHO located?
A region is not published for OTCHO. Rust Heatmap shows the location a server states. It does not look up the machine's location. 41.109.197.80:28015 is its address.
Tags
Which Rust Heatmap lists and filters include OTCHO?
Best Rust community servers are the Rust Heatmap lists that OTCHO fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
What do the server tags on OTCHO mean?
gmsoftcore (Game mode): Softcore rules, which are easier; mp50 (Max players): Slot count: 50; ts4 (Group limit): Teams cap at 4; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): The game build here is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank are the tags OTCHO publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join OTCHO?
Press F1 in Rust to open the console, then enter client.connect 41.109.197.80:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.