Rust HeatmapInfrared · players
IR live Players41,069 Servers11,703 Warm3,025 Fresh wipes · 3h98 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

OTCHO

Offline 41.109.197.57:28015 checked 18d ago

quad softcore
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,816
rank
top 72%
25d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 18d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct12 Oct14 Oct15 Oct17 Oct

Top 72% of all ranked servers, and #637 of the quad servers (top 78%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[EA] Softcore 1
quad · monthly · 67 on average
16 / 350
[US] Facepunch Softcore 2
NA · quad · monthly · 59 on average
71 / 300
Reddit.com/r/PlayRust - AU Softcore
OC · quad · monthly · 34 on average
20 / 150
Rusty Sporks PvP | softcore / noob friendly
NA · quad · biweekly · 11 on average
8 / 100
[红牛五倍]10.28日|新档|开荒|激战|爽玩
EA · quad · weekly · 9 on average
10 / 200
[红果十倍]10.29日|新档|开荒|激战|爽玩
EA · quad · weekly · 8 on average
10 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on OTCHO?

Its rhythm cannot yet be told: too few of OTCHO's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 25 days 14 hours ago.

Player counts

How busy is OTCHO?

OTCHO went quiet 18 days 23 hours ago and is offline right now.

How does OTCHO rank against other Rust servers?

The top 72% of ranked servers includes OTCHO, at #15,816 for player hours over the last seven days. The quad group puts it at #637.

Settings and rules

Which map does OTCHO run?

The game generates the procedural map on OTCHO.

What are the rules and settings on OTCHO?

The name OTCHO does not specify a gather rate. A group can have at most 4 players (quad). The server runs softcore, A more forgiving Facepunch mode, keeping part of your loot. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does OTCHO run?

Rust network protocol 2634 and build 167231 on Linux is what OTCHO runs. To join, your game must match the protocol; Steam handles the update.

Is OTCHO online, and how reliable is it?

Offline at the moment: OTCHO was last seen 18 days 23 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 9 October 2026.

Where is OTCHO located?

Nothing about a region comes from OTCHO. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 41.109.197.57:28015.

Tags

Which Rust Heatmap lists and filters include OTCHO?

The Rust Heatmap lists that OTCHO fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

What do the server tags on OTCHO mean?

These are the tags OTCHO publishes for the game's server browser to read: gmsoftcore (Game mode): The ruleset is softcore, the easier one; mp50 (Max players): Slot count: 50; ts4 (Group limit): Teams cap at 4; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167231 (Build): The game build here is 167231; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join OTCHO?

To join by console, open it with F1 in Rust and enter client.connect 41.109.197.57:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167231,ts4

Game

gmsoftcore
Game mode The ruleset is softcore, the easier one.
mp50
Max players Slot count: 50.
ts4
Group limit Teams cap at 4.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167231
Build The game build here is 167231.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.