OTCHO
Offline 41.109.195.150:28015 checked 25d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers, and #645 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on OTCHO?
The record of OTCHO's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 25 days 23 hours ago the server made the world it is on now.
Player counts
How busy is OTCHO?
Last seen 25 days 5 hours ago, OTCHO is offline at the moment.
How does OTCHO rank against other Rust servers?
The top 71% of ranked servers includes OTCHO, at #15,984 for player hours over the last seven days. Ranked against other quad servers, it comes in at #645.
Settings and rules
Which map does OTCHO run?
OTCHO runs a procedural map, which the game generates.
What are the rules and settings on OTCHO?
No gather rate appears in the name OTCHO. 4 players is the maximum group size (quad). softcore is the game mode, Facepunch's softer mode: you keep some of what you had. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does OTCHO run?
The build on OTCHO is Rust network protocol 2634 and build 166652, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is OTCHO online, and how reliable is it?
OTCHO is down just now; the last sighting was 25 days 5 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 3 October 2026.
Where is OTCHO located?
Nothing about a region comes from OTCHO. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 41.109.195.150:28015.
Lists and filters
Which Rust Heatmap lists and filters include OTCHO?
The Rust Heatmap lists that OTCHO fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
What do the server tags on OTCHO mean?
gmsoftcore (Game mode): The ruleset is softcore, the easier one; mp50 (Max players): Slot count: 50; ts4 (Group limit): Teams cap at 4; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): The game build here is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set are the tags OTCHO publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join OTCHO?
Enter client.connect 41.109.195.150:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.