OTCHO
Offline 41.109.158.146:28015 checked 22d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers, and #647 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on OTCHO?
Its rhythm cannot yet be told: too few of OTCHO's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 25 days 14 hours ago.
Population
How busy is OTCHO?
OTCHO went quiet 22 days 20 hours ago and is offline right now.
How does OTCHO rank against other Rust servers?
Ranked #15,952 on seven-day player hours, OTCHO is in the top 71% of all ranked servers. Ranked against other quad servers, it comes in at #647.
Settings and rules
Which map does OTCHO run?
The game generates the procedural map on OTCHO.
What are the rules and settings on OTCHO?
The name OTCHO does not specify a gather rate. Player groups are capped at 4 (quad). The server runs softcore, A more forgiving Facepunch mode, keeping part of your loot. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does OTCHO run?
The build on OTCHO is Rust network protocol 2634 and build 166652, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is OTCHO online, and how reliable is it?
OTCHO is down just now; the last sighting was 22 days 20 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 5 October 2026.
Where is OTCHO located?
Nothing about a region comes from OTCHO. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 41.109.158.146:28015 is its address.
Tags
Which Rust Heatmap lists and filters include OTCHO?
These Rust Heatmap lists include OTCHO: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
What do the server tags on OTCHO mean?
These are the tags OTCHO publishes for the game's server browser to read: gmsoftcore (Game mode): The ruleset is softcore, the easier one; mp50 (Max players): This server has 50 slots; ts4 (Group limit): The team limit is 4; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join OTCHO?
Press F1 in Rust to open the console, then enter client.connect 41.109.158.146:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.