Rust HeatmapInfrared · players
IR live Players44,561 Servers11,697 Warm3,120 Fresh wipes · 3h101 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

OTCHO

Offline 41.109.158.146:28015 checked 22d ago

quad softcore
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,952
rank
top 71%
25d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 22d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 71% of all ranked servers, and #647 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[EA] Softcore 1
quad · monthly · 67 on average
17 / 350
[US] Facepunch Softcore 2
NA · quad · monthly · 59 on average
75 / 300
Reddit.com/r/PlayRust - AU Softcore
OC · quad · monthly · 34 on average
20 / 150
Rusty Sporks PvP | softcore / noob friendly
NA · quad · biweekly · 11 on average
14 / 100
[红牛五倍]10.28日|新档|开荒|激战|爽玩
EA · quad · weekly · 9 on average
10 / 200
[红果十倍]10.29日|新档|开荒|激战|爽玩
EA · quad · weekly · 8 on average
10 / 200

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on OTCHO?

Its rhythm cannot yet be told: too few of OTCHO's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 25 days 14 hours ago.

Population

How busy is OTCHO?

OTCHO went quiet 22 days 20 hours ago and is offline right now.

How does OTCHO rank against other Rust servers?

Ranked #15,952 on seven-day player hours, OTCHO is in the top 71% of all ranked servers. Ranked against other quad servers, it comes in at #647.

Settings and rules

Which map does OTCHO run?

The game generates the procedural map on OTCHO.

What are the rules and settings on OTCHO?

The name OTCHO does not specify a gather rate. Player groups are capped at 4 (quad). The server runs softcore, A more forgiving Facepunch mode, keeping part of your loot. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does OTCHO run?

The build on OTCHO is Rust network protocol 2634 and build 166652, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is OTCHO online, and how reliable is it?

OTCHO is down just now; the last sighting was 22 days 20 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 5 October 2026.

Where is OTCHO located?

Nothing about a region comes from OTCHO. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 41.109.158.146:28015 is its address.

Tags

Which Rust Heatmap lists and filters include OTCHO?

These Rust Heatmap lists include OTCHO: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

What do the server tags on OTCHO mean?

These are the tags OTCHO publishes for the game's server browser to read: gmsoftcore (Game mode): The ruleset is softcore, the easier one; mp50 (Max players): This server has 50 slots; ts4 (Group limit): The team limit is 4; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join OTCHO?

Press F1 in Rust to open the console, then enter client.connect 41.109.158.146:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs166652,ts4

Game

gmsoftcore
Game mode The ruleset is softcore, the easier one.
mp50
Max players This server has 50 slots.
ts4
Group limit The team limit is 4.
v2634
Protocol To join, run the same version: game protocol 2634.
cs166652
Build Build 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.