Rust HeatmapInfrared · players
IR live Players51,383 Servers11,661 Warm3,245 Fresh wipes · 3h95 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Rust Zombie Development | Carbon

Offline 40.160.87.92:28015 checked 43d ago

monthly wipes moddedcarbon
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,015
rank
no region published
49d ago
last wipe
monthly schedule
8d 9h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 43d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Bx1Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
96 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
44 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 67 on average
15 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 62 on average
138 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 61 on average
321 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10
EU · groups of 16+ · monthly · 58 on average
21 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Rust Zombie Development | Carbon?

Drawn from the force wipe, the next wipe on Rust Zombie Development | Carbon is an estimate. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 49 days 17 hours ago the server made the world it is on now. A monthly wipe is what its tags declare.

Population

How busy is Rust Zombie Development | Carbon?

Last seen 43 days 17 hours ago, Rust Zombie Development | Carbon is offline at the moment.

How does Rust Zombie Development | Carbon rank against other Rust servers?

Ranked #15,015 on seven-day player hours, Rust Zombie Development | Carbon is in the top – of all ranked servers.

Map and rules

Which map does Rust Zombie Development | Carbon run?

Rust Zombie Development | Carbon runs a procedural map, which the game generates.

What are the rules and settings on Rust Zombie Development | Carbon?

A gather rate is not given in the name Rust Zombie Development | Carbon. Groups can contain up to 8 players, the default in the game. The server runs roleplay, roleplay rules, jobs and towns. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. VAC is off, which is Valve's anti-cheat.

Server details

Which version of Rust does Rust Zombie Development | Carbon run?

Rust network protocol 2633 and build 162929 on Linux is what Rust Zombie Development | Carbon runs. To join, your game must match the protocol; Steam handles the update.

Is Rust Zombie Development | Carbon online, and how reliable is it?

Last seen 43 days 17 hours ago, Rust Zombie Development | Carbon is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is Rust Zombie Development | Carbon located?

A region is not published for Rust Zombie Development | Carbon. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 40.160.87.92:28015.

Tags

Which Rust Heatmap lists and filters include Rust Zombie Development | Carbon?

These Rust Heatmap lists include Rust Zombie Development | Carbon: Rust roleplay servers, Rust servers with zombies in the name and Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on Rust Zombie Development | Carbon mean?

gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs162929 (Build): Build 162929; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^r (Roleplay): Roleplay is the purpose of this server; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Carbon provides the plugin framework here are the tags Rust Zombie Development | Carbon publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Rust Zombie Development | Carbon?

Press F1 in Rust to open the console, then enter client.connect 40.160.87.92:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2633,^z,^y,^m,^r,gmrust,cs162929,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players The slot count is 50.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol Your game must match protocol 2633 to get in.
cs162929
Build Build 162929.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Gameplay

^r
Roleplay Roleplay is the purpose of this server.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.