Rust HeatmapInfrared · players
IR live Players72,000 Servers11,814 Warm3,646 Fresh wipes · 3h206 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 50° now Linear · 0–100° · slots

[EU] Facepunch 1

Offline 4.182.234.116:27014 checked 11d ago

Sp1 · players now 50/ 100
50% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#4,733
rank
top 22%
12d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 11d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k1 Oct6 Oct11 Oct15 Oct20 Oct25 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.1 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
70
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 16 OctThu 15 OctWed 14 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 70, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 20:06 UTC12d ago 70 – running 56
Thu 15 Oct, 07:08 UTC14d ago 70 – 1.5 days 64
Wed 14 Oct, 22:35 UTC14d ago 70 – 0.4 days 50
Wed 14 Oct, 15:39 UTC14d ago 70 – 0.3 days 52
Sun 11 Oct, 13:25 UTC17d ago 70 held half 3.1 days 66
Sat 10 Oct, 07:19 UTC19d ago 70 – 1.3 days 54
Fri 9 Oct, 23:44 UTC19d ago 70 – 0.3 days 42
Fri 9 Oct, 01:28 UTC20d ago 70 – 0.9 days 42
Wed 7 Oct, 13:50 UTC21d ago 70 – 1.5 days 66
Tue 6 Oct, 21:24 UTC22d ago 70 – 0.7 days 46

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 513 on average
507 / 550
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
422 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
63 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
67 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
55 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 238 on average
169 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [EU] Facepunch 1?

Its recent wipes drew an average peak of 70 players. The crowd on the latest wipe reached its peak 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on [EU] Facepunch 1?

There is no next wipe to predict on [EU] Facepunch 1, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 12 days 16 hours ago.

Player counts

How busy is [EU] Facepunch 1?

Last seen 11 days ago, [EU] Facepunch 1 is offline at the moment.

How does [EU] Facepunch 1 rank against other Rust servers?

The top 22% of ranked servers includes [EU] Facepunch 1, at #4,733 for player hours over the last seven days.

Map and rules

Which map does [EU] Facepunch 1 run?

The map on [EU] Facepunch 1 is procedural, size 4,500 with seed 600566, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on [EU] Facepunch 1?

A gather rate is not given in the name [EU] Facepunch 1. The group limit is not published. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does [EU] Facepunch 1 run?

Rust network protocol 2634 on Linux is what [EU] Facepunch 1 runs. To join, your game must match the protocol; Steam handles the update.

Is [EU] Facepunch 1 online, and how reliable is it?

Last seen 11 days ago, [EU] Facepunch 1 is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 1 October 2026.

Where is [EU] Facepunch 1 located?

By its name, [EU] Facepunch 1 points to Europe, and it publishes no region tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 4.182.234.116:27014.

Lists and filters

Which Rust Heatmap lists and filters include [EU] Facepunch 1?

The Rust Heatmap lists that [EU] Facepunch 1 fits are: Best Rust community servers and EU Rust servers, busiest first. Filtering the list by Region: Europe; Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 2 weeks; Players now: At least 50 brings it up.

What do the server tags on [EU] Facepunch 1 mean?

gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): This server has 100 slots; v2634 (Protocol): To join, run the same version: game protocol 2634; ptrak (Networking): The network layer is RakNet, the game's standard one; monthly (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; vanilla (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; tutorial (Tutorial on): New players have Facepunch's tutorial to start with; official (Custom tag): The owner or a plugin set this, which is not a standard Rust tag; hf0b62bfa (Custom tag): The owner or a plugin set this, which is not a standard Rust tag; stok (Custom tag): The owner or a plugin set this, which is not a standard Rust tag are the tags [EU] Facepunch 1 publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join [EU] Facepunch 1?

Press F1 in Rust to open the console, then enter client.connect 4.182.234.116:27014. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,v2634,monthly,official,tutorial,vanilla,hf0b62bfa,stok,gmrust

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players This server has 100 slots.
v2634
Protocol To join, run the same version: game protocol 2634.
ptrak
Networking The network layer is RakNet, the game's standard one.

Wipe schedule

monthly
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

vanilla
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

tutorial
Tutorial on New players have Facepunch's tutorial to start with.

Other

official
Custom tag The owner or a plugin set this, which is not a standard Rust tag.
hf0b62bfa
Custom tag The owner or a plugin set this, which is not a standard Rust tag.
stok
Custom tag The owner or a plugin set this, which is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.