SRCC LAB copy - not Oxide Falls
Offline NA 38.59.10.124:28215 checked 2d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on SRCC LAB copy - not Oxide Falls?
An estimate from the force wipe gives SRCC LAB copy - not Oxide Falls's next wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world it runs now dates from 26 days 19 hours ago. A monthly wipe is what its tags declare.
Player counts
How busy is SRCC LAB copy - not Oxide Falls?
Last seen 2 days 23 hours ago, SRCC LAB copy - not Oxide Falls is offline at the moment. Averaged over the past week: 0 players.
How does SRCC LAB copy - not Oxide Falls rank against other Rust servers?
On player hours over the last seven days, SRCC LAB copy - not Oxide Falls is #15,323 globally (top 69%) and #1,507 in North America.
Rules and settings
What are the rules and settings on SRCC LAB copy - not Oxide Falls?
A gather rate is not given in the name SRCC LAB copy - not Oxide Falls. A maximum of 5 players is allowed per group. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does SRCC LAB copy - not Oxide Falls run?
Rust network protocol 2635 and build 168909 on Windows is what SRCC LAB copy - not Oxide Falls runs. Steam updates your game for you, and the protocol has to match for you to join.
Is SRCC LAB copy - not Oxide Falls online, and how reliable is it?
Offline at the moment: SRCC LAB copy - not Oxide Falls was last seen 2 days 23 hours ago. It was up 0 of 48 hours across the last 2 full days, or 0% of the time. The first record of it on Rust Heatmap is 26 October 2026.
Where is SRCC LAB copy - not Oxide Falls located?
In North America, SRCC LAB copy - not Oxide Falls lists itself with the NA tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 38.59.10.124:28215.
Lists and filters
Which Rust Heatmap lists and filters include SRCC LAB copy - not Oxide Falls?
Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that SRCC LAB copy - not Oxide Falls fits. These are the filters that return it on the list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on SRCC LAB copy - not Oxide Falls mean?
These are the tags SRCC LAB copy - not Oxide Falls publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): This server has 100 slots; ts5 (Group limit): Teams cap at 5; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Plugins run through Carbon; NA (North America): In the server browser it sits under North America. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join SRCC LAB copy - not Oxide Falls?
To join by console, open it with F1 in Rust and enter client.connect 38.59.10.124:28215. Or press Launch Rust on this page, which connects you through Steam.