Rust HeatmapInfrared · players
IR live Players38,808 Servers11,700 Warm2,943 Fresh wipes · 3h91 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

Cross-Eyed Squiggy's x20

Offline 38.31.74.223:28015 checked 1d ago

20x quad weekly wipes moddedoxidepvesoftcore
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 22:00flare: a wipe in that hourWed 02:00
0
7-day average
peak 1
#11,115
rank
top 50%
7d ago
last wipe
weekly schedule
7d 16h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 1d ago

Li2Players

AveragePeak
0123422:0023:0000:0001:0002:00

Hourly average and peak, UTC.

Li3Server performance

025507510022:0023:0000:0001:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 50% of all ranked servers, and #535 of the quad servers (top 64%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 4

Coming wipes

7d 16h
Thu 5 Nov, 19:00 UTC
FW
13d 21h
Thu 12 Nov, 00:18 UTC
20d 21h
Thu 19 Nov, 00:18 UTC
27d 21h
Thu 26 Nov, 00:18 UTC
35d 16h
Thu 3 Dec, 19:00 UTC
FW
41d 21h
Thu 10 Dec, 00:18 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctWed 14 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 00:18 UTC7d ago 1 – running 0
Thu 15 Oct, 20:04 UTC13d ago 1 halved by day 4 6.2 days 0
Wed 14 Oct, 00:07 UTC15d ago 2 – 1.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Old Fckers..... 5x PVE Server Kits || Shop | Skill Tree | Eve
NA · quad · 5x · weekly · 2 on average
1 / 50
Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.
NA · quad · monthly · 2 on average
4 / 50
Rust your Soul|PvE|x2|Z's|R.Bases|TP|Plugins+++|NoVIP|Much more
EU · quad · 2x · monthly · 2 on average
0 / 666
1 / 50
Casual PVE Svenska Krigare
EU · quad · 1 on average
0 / 20
Noob Friendly PVE Server
EU · quad · monthly · 1 on average
0 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Cross-Eyed Squiggy's x20?

At their busiest, its recent wipes averaged 1 players. 0 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 4.

What is the wipe schedule on Cross-Eyed Squiggy's x20?

The prediction follows its tag, as too few of Cross-Eyed Squiggy's x20's wipes are on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 7 days 2 hours ago. The tags list a weekly wipe.

Player counts

How busy is Cross-Eyed Squiggy's x20?

Last seen 24 hours ago, Cross-Eyed Squiggy's x20 is offline at the moment. Averaged over the past week: 0 players, peaking at 1.

How does Cross-Eyed Squiggy's x20 rank against other Rust servers?

Player hours over seven days put Cross-Eyed Squiggy's x20 at #11,115, in the top 50% of ranked servers. Ranked against other quad servers, it comes in at #535.

Settings and rules

Which map does Cross-Eyed Squiggy's x20 run?

A procedural map of size 3,500 with seed 352165132, generated by the game, runs on Cross-Eyed Squiggy's x20. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Cross-Eyed Squiggy's x20?

20x gather is what Cross-Eyed Squiggy's x20 advertises in its name. Player groups are capped at 4 (quad). The server runs softcore, Facepunch's softer mode: you keep some of what you had. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does Cross-Eyed Squiggy's x20 run?

The build on Cross-Eyed Squiggy's x20 is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Cross-Eyed Squiggy's x20 online, and how reliable is it?

Offline at the moment: Cross-Eyed Squiggy's x20 was last seen 24 hours ago. Its reported uptime dates the last restart to about 2 hours ago. It was up 39 of 168 hours across the last 7 full days, or 23% of the time. It first appears in Rust Heatmap records on 13 October 2026.

Where is Cross-Eyed Squiggy's x20 located?

No region is published by Cross-Eyed Squiggy's x20. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 38.31.74.223:28015.

Does Cross-Eyed Squiggy's x20 run smoothly?

The last 48 hours brought an average of 62 server fps and a floor of 55. The world held as many as 76,757 entities, buildings and deployables included. At its peak it held 2,124 MB of memory. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include Cross-Eyed Squiggy's x20?

Rust servers above 10x, Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that Cross-Eyed Squiggy's x20 fits. Filtering the list by Type: Modded; Game mode: PvE and Softcore; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: More than 10x brings it up.

What do the server tags on Cross-Eyed Squiggy's x20 mean?

These are the tags Cross-Eyed Squiggy's x20 publishes for the game's server browser to read: gmsoftcore (Game mode): An easier ruleset, softcore; mp100 (Max players): Slot count: 100; ts4 (Group limit): Teams cap at 4; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^w (Weekly): A wipe every week; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Cross-Eyed Squiggy's x20?

Press F1 in Rust to open the console, then enter client.connect 38.31.74.223:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^p,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset, softcore.
mp100
Max players Slot count: 100.
ts4
Group limit Teams cap at 4.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^w
Weekly A wipe every week.

Gameplay

^p
PvE PvE: the danger is the world, not other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.