your_server_name
Offline 38.3.137.193:28015 checked 25d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on your_server_name?
Its rhythm cannot yet be told: too few of your_server_name's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 25 days 13 hours ago.
Population
How busy is your_server_name?
The last time your_server_name was seen was 25 days 12 hours ago, and it is offline now.
How does your_server_name rank against other Rust servers?
Player hours over seven days put your_server_name at #16,006, in the top 70% of ranked servers.
Settings and rules
Which map does your_server_name run?
The game generates the procedural map on your_server_name.
What are the rules and settings on your_server_name?
The name your_server_name does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does your_server_name run?
The build on your_server_name is Rust network protocol 2634 and build 166652, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is your_server_name online, and how reliable is it?
Offline at the moment: your_server_name was last seen 25 days 12 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 3 October 2026.
Where is your_server_name located?
Nothing about a region comes from your_server_name. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 38.3.137.193:28015.
Tags
Which Rust Heatmap lists and filters include your_server_name?
These Rust Heatmap lists include your_server_name: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on your_server_name mean?
The game's server browser reads the tags your_server_name publishes: gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): Slot count: 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): This build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join your_server_name?
Press F1 in Rust to open the console, then enter client.connect 38.3.137.193:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.