Rust HeatmapInfrared · players
IR live Players52,840 Servers11,737 Warm3,354 Fresh wipes · 3h124 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

10x?

Offline 38.147.106.52:28015 checked 1d ago

10x moddedoxide
Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 00:00flare: a wipe in that hourTue 17:00
0
7-day average
peak 2
#9,945
rank
top 45%
23d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 1d ago

Li2Players

AveragePeak
0123400:0003:0007:0010:0014:0017:00

Hourly average and peak, UTC.

Li3Server performance

02040608000:0003:0007:0010:0014:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 10x | No BPs | Kits | Shop
EU · groups of 20+ · 10x · weekly · 345 on average
281 / 350
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE
NA · groups of 8+ · 10x · weekly · 178 on average
194 / 300
Atlas - US 10x | No BPs | Kits | Shop
NA · groups of 30+ · 10x · weekly · 178 on average
246 / 250
KRAKEN | X10 | EU | KITS | RP | FPS+
EU · groups of 14+ · 10x · weekly · 152 on average
38 / 400
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]
EU · groups of 8+ · 10x · biweekly · 77 on average
60 / 150
[LATAM] LUNARUST X10 | 28/10 Wipe
SA · groups of 8+ · 10x · weekly · 72 on average
19 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on 10x??

The record of 10x?'s wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 23 days 19 hours ago the server made the world it is on now.

Player counts

How busy is 10x??

10x? went quiet 29 hours ago and is offline right now. The average across the last seven days is 0 players; the peak reached 2.

How does 10x? rank against other Rust servers?

The top 45% of ranked servers includes 10x?, at #9,945 for player hours over the last seven days.

Settings and rules

Which map does 10x? run?

10x? runs a procedural map of size 1,000 with seed 1, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on 10x??

According to its name, 10x? has a 10x gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does 10x? run?

Rust network protocol 2635 and build 168909 is the build 10x? runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is 10x? online, and how reliable is it?

Offline at the moment: 10x? was last seen 29 hours ago. About 43 hours ago is when it last restarted, by its own uptime figure. 66 of 72 hours up over the last 3 full days, which is 92%. It first appears in Rust Heatmap records on 24 October 2026.

Where is 10x? located?

A region is not published for 10x?. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 38.147.106.52:28015 is its address.

Does 10x? run smoothly?

It averaged 60 server fps over the last 48 hours, with a low of 60. Entities peaked at 4,187, counting buildings, deployables and all the rest of the world. At its peak it held 919 MB of memory. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include 10x??

10x Rust servers and Modded Rust servers, by live population are the Rust Heatmap lists that 10x? fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

What do the server tags on 10x? mean?

gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): Slot count: 40; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags 10x? publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join 10x??

To join by console, open it with F1 in Rust and enter client.connect 38.147.106.52:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp40
Max players Slot count: 40.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.