Test
Offline 37.79.131.184:28015 checked 2d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Bx2World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 00:52 UTC2d ago | – | – | – | 0 |
| Sat 24 Oct, 19:23 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 14:19 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 11:17 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 06:02 UTC5d ago | – | – | – | 1 |
| Thu 22 Oct, 14:48 UTC6d ago | 1° | – | 0.6 days | 1 |
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Test?
Test has no wipe schedule: it starts a fresh world every few hours, and these are resets, not wipes.
Population
How busy is Test?
The last time Test was seen was 2 days 22 hours ago, and it is offline now. The average across the last seven days is 0 players; the peak reached 1.
How does Test rank against other Rust servers?
Ranked #10,054 on seven-day player hours, Test is in the top 45% of all ranked servers.
Rules and settings
Which map does Test run?
Test runs a procedural map, which the game generates.
What are the rules and settings on Test?
The name Test does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs pve, other players cannot be fought. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Test run?
The build on Test is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Test online, and how reliable is it?
Last seen 2 days 22 hours ago, Test is offline right now. 5 of 120 hours up over the last 5 full days, which is 4%. It first appears in Rust Heatmap records on 22 October 2026.
Where is Test located?
A region is not published for Test. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 37.79.131.184:28015.
Lists and filters
Which Rust Heatmap lists and filters include Test?
Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that Test fits. These are the filters that return it on the list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
What do the server tags on Test mean?
These are the tags Test publishes for the game's server browser to read: gmvanilla (Game mode): The vanilla survival game; mp200 (Max players): This server has 200 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^b (Biweekly): The wipe interval is two weeks; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Test?
Enter client.connect 37.79.131.184:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.