RustyForgeStaging
Offline 37.55.164.224:28015 checked 10d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 10:48 UTC29d ago | 1° | – | running | 0 |
| Thu 17 Sep, 12:52 UTC41d ago | 1° | held half | 11.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on RustyForgeStaging?
Its recent wipes drew an average peak of 1 players. 0 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on RustyForgeStaging?
RustyForgeStaging has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 29 days 13 hours ago the server made the world it is on now.
Population
How busy is RustyForgeStaging?
RustyForgeStaging went quiet 10 days 13 hours ago and is offline right now.
How does RustyForgeStaging rank against other Rust servers?
Ranked #13,561 on seven-day player hours, RustyForgeStaging is in the top 62% of all ranked servers.
Settings and rules
Which map does RustyForgeStaging run?
A procedural map, generated by the game, runs on RustyForgeStaging.
What are the rules and settings on RustyForgeStaging?
No gather rate appears in the name RustyForgeStaging. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does RustyForgeStaging run?
Rust network protocol 2635 and build 168330 is the build RustyForgeStaging runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is RustyForgeStaging online, and how reliable is it?
Offline at the moment: RustyForgeStaging was last seen 10 days 13 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 14 September 2026.
Where is RustyForgeStaging located?
A region is not published for RustyForgeStaging. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 37.55.164.224:28015.
Tags
Which Rust Heatmap lists and filters include RustyForgeStaging?
These Rust Heatmap lists include RustyForgeStaging: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RustyForgeStaging mean?
gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168330 (Build): This build is 168330; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set are the tags RustyForgeStaging publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join RustyForgeStaging?
Enter client.connect 37.55.164.224:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.