FPV TEST SERVER
Offline 37.49.225.193:28015 checked 22d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 18:31 UTC25d ago | 2° | – | running | 1 |
| Fri 2 Oct, 07:54 UTC26d ago | 1° | – | 1.4 days | 0 |
| Thu 1 Oct, 16:17 UTC27d ago | 1° | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on FPV TEST SERVER?
The average peak across its recent wipes is 1 players. 22 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on FPV TEST SERVER?
No next wipe can be predicted: FPV TEST SERVER wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 26 days 13 hours ago.
Population
How busy is FPV TEST SERVER?
Last seen 22 days 14 hours ago, FPV TEST SERVER is offline at the moment.
How does FPV TEST SERVER rank against other Rust servers?
Player hours over seven days put FPV TEST SERVER at #15,946, in the top 71% of ranked servers.
Map and rules
Which map does FPV TEST SERVER run?
A procedural map, generated by the game, runs on FPV TEST SERVER.
What are the rules and settings on FPV TEST SERVER?
The name FPV TEST SERVER does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned off.
Server details
Which version of Rust does FPV TEST SERVER run?
Rust network protocol 2634 and build 166586 is the build FPV TEST SERVER runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is FPV TEST SERVER online, and how reliable is it?
Last seen 22 days 14 hours ago, FPV TEST SERVER is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 1 October 2026.
Where is FPV TEST SERVER located?
No region is published by FPV TEST SERVER. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 37.49.225.193:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include FPV TEST SERVER?
These Rust Heatmap lists include FPV TEST SERVER: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on FPV TEST SERVER mean?
These are the tags FPV TEST SERVER publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): This server has 2 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166586 (Build): The game build here is 166586; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join FPV TEST SERVER?
Enter client.connect 37.49.225.193:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.