XP236-validation
Offline 37.47.190.209:28025 checked 10d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 12:02 UTC10d ago | 0° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on XP236-validation?
At their busiest, its recent wipes averaged 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on XP236-validation?
The record of XP236-validation's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 10 days 9 hours ago.
Population
How busy is XP236-validation?
Last seen 10 days 9 hours ago, XP236-validation is offline at the moment.
How does XP236-validation rank against other Rust servers?
Player hours over seven days put XP236-validation at #15,324, in the top 70% of ranked servers.
Map and rules
Which map does XP236-validation run?
The game generates the procedural map on XP236-validation.
What are the rules and settings on XP236-validation?
The name XP236-validation does not specify a gather rate. The group limit is not published. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it under Community. Anti-cheat: Valve's VAC is off.
Server details
Which version of Rust does XP236-validation run?
Rust network protocol 2271 is the build XP236-validation runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is XP236-validation online, and how reliable is it?
Last seen 10 days 9 hours ago, XP236-validation is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 15 October 2026.
Where is XP236-validation located?
A region is not published for XP236-validation. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 37.47.190.209:28025.
Lists and filters
Which Rust Heatmap lists and filters include XP236-validation?
These Rust Heatmap lists include XP236-validation: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 2 weeks.
What do the server tags on XP236-validation mean?
These are the tags XP236-validation publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): Slot count: 1; v2271 (Protocol): The server runs game protocol 2271, so your game has to match it; ptrak (Networking): Standard game networking here, which is RakNet; h37d96d42 (Custom tag): This is not a standard Rust tag: a plugin or the owner set it; stok (Custom tag): This is not a standard Rust tag: a plugin or the owner set it. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join XP236-validation?
Enter client.connect 37.47.190.209:28025 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.