Rust HeatmapInfrared · players
IR live Players86,772 Servers11,856 Warm3,806 Fresh wipes · 3h363 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

testserver

Offline 37.37.139.160:28015 checked 17d ago

moddedoxide
Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,351
rank
top 61%
22d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 17d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10
EU · groups of 5 · weekly · 76 on average
206 / 250
SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10
EU · groups of 5 · 60 on average
77 / 160
红果十倍/10.26号新开/爆枪/新人入门
EA · groups of 6 · weekly · 9 on average
7 / 200
Rustico 3
groups of 5 · 9 on average
3 / 100
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10
EU · groups of 5 · weekly · 1 on average
0 / 200
Bustabar NA PvP - No Wipe - Raid Protection
NA · groups of 5 · 1 on average
0 / 50

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on testserver?

The record of testserver's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 22 days ago.

Player counts

How busy is testserver?

The last time testserver was seen was 17 days 1 hours ago, and it is offline now.

How does testserver rank against other Rust servers?

Player hours over seven days put testserver at #13,351, in the top 61% of ranked servers.

Settings and rules

Which map does testserver run?

The game generates the procedural map on testserver.

What are the rules and settings on testserver?

No gather rate appears in the name testserver. The group limit is 5 players. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does testserver run?

Rust network protocol 2634 and build 167058 is the build testserver runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is testserver online, and how reliable is it?

testserver is down just now; the last sighting was 17 days 1 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 12 October 2026.

Where is testserver located?

No region is published by testserver. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 37.37.139.160:28015.

Tags

Which Rust Heatmap lists and filters include testserver?

The Rust Heatmap lists that testserver fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on testserver mean?

These are the tags testserver publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts5 (Group limit): A team holds no more than 5; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167058 (Build): The game build here is 167058; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join testserver?

To join by console, open it with F1 in Rust and enter client.connect 37.37.139.160:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts5,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players The slot count is 10.
ts5
Group limit A team holds no more than 5.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167058
Build The game build here is 167058.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.